update project type, readme. remove GTMBase64.

This commit is contained in:
Kelp 2013-03-09 11:25:36 +08:00
parent 4364606c06
commit 9410266e42
19 changed files with 258 additions and 1616 deletions

376
CocoaSecurity.xcodeproj/project.pbxproj Executable file → Normal file
View File

@ -7,180 +7,144 @@
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buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO; ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_STANDARD_32_BIT)"; CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_OBJC_ARC = YES; CLANG_ENABLE_OBJC_ARC = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
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COPY_PHASE_STRIP = NO; COPY_PHASE_STRIP = NO;
GCC_C_LANGUAGE_STANDARD = gnu99; GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO; GCC_DYNAMIC_NO_PIC = NO;
@ -348,89 +287,88 @@
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COPY_PHASE_STRIP = YES; COPY_PHASE_STRIP = YES;
GCC_C_LANGUAGE_STANDARD = gnu99; GCC_C_LANGUAGE_STANDARD = gnu99;
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FRAMEWORK_SEARCH_PATHS = ( FRAMEWORK_SEARCH_PATHS = (
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GCC_PRECOMPILE_PREFIX_HEADER = YES; GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "iOS View/CocoaSecurity-Prefix.pch"; GCC_PREFIX_HEADER = "";
INFOPLIST_FILE = "CocoaSecurityTests/CocoaSecurityTests-Info.plist"; INFOPLIST_FILE = "CocoaSecurityTests/CocoaSecurityTests-Info.plist";
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
TEST_HOST = "$(BUNDLE_LOADER)";
WRAPPER_EXTENSION = octest; WRAPPER_EXTENSION = octest;
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name = Release; name = Release;
@ -438,34 +376,34 @@
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0
CocoaSecurity.xcodeproj/project.xcworkspace/contents.xcworkspacedata generated Executable file → Normal file
View File

View File

@ -10,9 +10,6 @@
#import <Foundation/Foundation.h> #import <Foundation/Foundation.h>
#import <Foundation/NSException.h> #import <Foundation/NSException.h>
#import "CocoaSecurity-GTMBase64.h"
#import <CommonCrypto/CommonHMAC.h>
#import <CommonCrypto/CommonCryptor.h>
#pragma mark - CocoaSecurityResult #pragma mark - CocoaSecurityResult
@ -109,7 +106,7 @@
#pragma mark - CocoaSecurityEncoder #pragma mark - CocoaSecurityEncoder
@interface CocoaSecurityEncoder : NSObject @interface CocoaSecurityEncoder : NSObject
- (NSString *)base64:(NSData *)data; - (NSString *)base64:(NSData *)data;
- (NSString *)hex:(NSData *)data useLower:(bool)isOutputLower; - (NSString *)hex:(NSData *)data useLower:(BOOL)isOutputLower;
@end @end

View File

@ -7,7 +7,8 @@
// //
#import "CocoaSecurity.h" #import "CocoaSecurity.h"
#import <CommonCrypto/CommonHMAC.h>
#import <CommonCrypto/CommonCryptor.h>
#pragma mark - CocoaSecurity #pragma mark - CocoaSecurity
@implementation CocoaSecurity @implementation CocoaSecurity
@ -521,10 +522,10 @@
return result; return result;
} }
@end @end
#pragma mark - CocoaSecurityResult #pragma mark - CocoaSecurityResult
@implementation CocoaSecurityResult @implementation CocoaSecurityResult
@ -576,15 +577,57 @@
@implementation CocoaSecurityEncoder @implementation CocoaSecurityEncoder
// convert NSData to Base64 // convert NSData to Base64
- (NSString *)base64: (NSData *)data - (NSString *)base64:(NSData *)data
{ {
// base on GTMBase64 static const char lookup[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
NSString *result = [[NSString alloc] initWithData:[GTMBase64 encodeData:data] encoding:NSUTF8StringEncoding];
NSUInteger inputLength = [data length];
const unsigned char *inputBytes = [data bytes];
long long maxOutputLength = (inputLength / 3 + 1) * 4;
unsigned char *outputBytes = (unsigned char *)malloc(maxOutputLength);
long long index;
long long outputLength = 0;
for (index = 0; index < inputLength - 2; index += 3)
{
outputBytes[outputLength++] = lookup[(inputBytes[index] & 0xFC) >> 2];
outputBytes[outputLength++] = lookup[((inputBytes[index] & 0x03) << 4) | ((inputBytes[index + 1] & 0xF0) >> 4)];
outputBytes[outputLength++] = lookup[((inputBytes[index + 1] & 0x0F) << 2) | ((inputBytes[index + 2] & 0xC0) >> 6)];
outputBytes[outputLength++] = lookup[inputBytes[index + 2] & 0x3F];
}
//handle left-over data
if (index == inputLength - 2)
{
// = terminator
outputBytes[outputLength++] = lookup[(inputBytes[index] & 0xFC) >> 2];
outputBytes[outputLength++] = lookup[((inputBytes[index] & 0x03) << 4) | ((inputBytes[index + 1] & 0xF0) >> 4)];
outputBytes[outputLength++] = lookup[(inputBytes[index + 1] & 0x0F) << 2];
outputBytes[outputLength++] = '=';
}
else if (index == inputLength - 1)
{
// == terminator
outputBytes[outputLength++] = lookup[(inputBytes[index] & 0xFC) >> 2];
outputBytes[outputLength++] = lookup[(inputBytes[index] & 0x03) << 4];
outputBytes[outputLength++] = '=';
outputBytes[outputLength++] = '=';
}
NSString *result;
if (outputLength >= 4)
{
//truncate data to match actual output length
outputBytes = realloc(outputBytes, outputLength);
result = [[NSString alloc] initWithBytes:outputBytes length:outputLength encoding:NSASCIIStringEncoding];
}
free(outputBytes);
return result; return result;
} }
// convert NSData to hex string // convert NSData to hex string
- (NSString *)hex:(NSData *)data useLower:(bool)isOutputLower - (NSString *)hex:(NSData *)data useLower:(BOOL)isOutputLower
{ {
static const char HexEncodeCharsLower[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' }; static const char HexEncodeCharsLower[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
static const char HexEncodeChars[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; static const char HexEncodeChars[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
@ -623,11 +666,54 @@
#pragma mark - CocoaSecurityDecoder #pragma mark - CocoaSecurityDecoder
@implementation CocoaSecurityDecoder @implementation CocoaSecurityDecoder
- (NSData *)base64:(NSString *)data - (NSData *)base64:(NSString *)string
{ {
// base on GTMBase64 static const char lookup[] =
NSData *result = [[NSData alloc] initWithData:[GTMBase64 decodeString:data]]; {
return result; 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 62, 99, 99, 99, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 99, 99, 99, 99, 99, 99,
99, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 99, 99, 99, 99, 99,
99, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 99, 99, 99, 99, 99
};
NSData *inputData = [string dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES];
NSUInteger inputLength = [inputData length];
const unsigned char *inputBytes = [inputData bytes];
NSMutableData *outputData = [NSMutableData dataWithLength:(inputLength / 4 + 1) * 3];
unsigned char *outputBytes = (unsigned char *)[outputData mutableBytes];
int accumulator = 0;
long long outputLength = 0;
unsigned char accumulated[] = {0, 0, 0, 0};
for (NSUInteger index = 0; index < inputLength; index++)
{
unsigned char decoded = lookup[inputBytes[index] & 0x7F];
if (decoded != 99)
{
accumulated[accumulator] = decoded;
if (accumulator == 3)
{
outputBytes[outputLength++] = (accumulated[0] << 2) | (accumulated[1] >> 4);
outputBytes[outputLength++] = (accumulated[1] << 4) | (accumulated[2] >> 2);
outputBytes[outputLength++] = (accumulated[2] << 6) | accumulated[3];
}
accumulator = (accumulator + 1) % 4;
}
}
//handle left-over data
if (accumulator > 0) outputBytes[outputLength] = (accumulated[0] << 2) | (accumulated[1] >> 4);
if (accumulator > 1) outputBytes[++outputLength] = (accumulated[1] << 4) | (accumulated[2] >> 2);
if (accumulator > 2) outputLength++;
//truncate data to match actual output length
outputData.length = outputLength;
return outputLength? outputData: nil;
} }
- (NSData *)hex:(NSString *)data - (NSData *)hex:(NSString *)data
{ {

View File

@ -1,189 +0,0 @@
//
// GTMBase64.h
//
// Copyright 2006-2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
// WARNING: This class provides a subset of the functionality available in
// GTMStringEncoding and may go away in the future.
// Please consider using GTMStringEncoding instead.
#import <Foundation/Foundation.h>
#import "CocoaSecurity-GTMDefines.h"
// GTMBase64
//
/// Helper for handling Base64 and WebSafeBase64 encodings
//
/// The webSafe methods use different character set and also the results aren't
/// always padded to a multiple of 4 characters. This is done so the resulting
/// data can be used in urls and url query arguments without needing any
/// encoding. You must use the webSafe* methods together, the data does not
/// interop with the RFC methods.
//
@interface GTMBase64 : NSObject
//
// Standard Base64 (RFC) handling
//
// encodeData:
//
/// Base64 encodes contents of the NSData object.
//
/// Returns:
/// A new autoreleased NSData with the encoded payload. nil for any error.
//
+(NSData *)encodeData:(NSData *)data;
// decodeData:
//
/// Base64 decodes contents of the NSData object.
//
/// Returns:
/// A new autoreleased NSData with the decoded payload. nil for any error.
//
+(NSData *)decodeData:(NSData *)data;
// encodeBytes:length:
//
/// Base64 encodes the data pointed at by |bytes|.
//
/// Returns:
/// A new autoreleased NSData with the encoded payload. nil for any error.
//
+(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length;
// decodeBytes:length:
//
/// Base64 decodes the data pointed at by |bytes|.
//
/// Returns:
/// A new autoreleased NSData with the encoded payload. nil for any error.
//
+(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length;
// stringByEncodingData:
//
/// Base64 encodes contents of the NSData object.
//
/// Returns:
/// A new autoreleased NSString with the encoded payload. nil for any error.
//
+(NSString *)stringByEncodingData:(NSData *)data;
// stringByEncodingBytes:length:
//
/// Base64 encodes the data pointed at by |bytes|.
//
/// Returns:
/// A new autoreleased NSString with the encoded payload. nil for any error.
//
+(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length;
// decodeString:
//
/// Base64 decodes contents of the NSString.
//
/// Returns:
/// A new autoreleased NSData with the decoded payload. nil for any error.
//
+(NSData *)decodeString:(NSString *)string;
//
// Modified Base64 encoding so the results can go onto urls.
//
// The changes are in the characters generated and also allows the result to
// not be padded to a multiple of 4.
// Must use the matching call to encode/decode, won't interop with the
// RFC versions.
//
// webSafeEncodeData:padded:
//
/// WebSafe Base64 encodes contents of the NSData object. If |padded| is YES
/// then padding characters are added so the result length is a multiple of 4.
//
/// Returns:
/// A new autoreleased NSData with the encoded payload. nil for any error.
//
+(NSData *)webSafeEncodeData:(NSData *)data
padded:(BOOL)padded;
// webSafeDecodeData:
//
/// WebSafe Base64 decodes contents of the NSData object.
//
/// Returns:
/// A new autoreleased NSData with the decoded payload. nil for any error.
//
+(NSData *)webSafeDecodeData:(NSData *)data;
// webSafeEncodeBytes:length:padded:
//
/// WebSafe Base64 encodes the data pointed at by |bytes|. If |padded| is YES
/// then padding characters are added so the result length is a multiple of 4.
//
/// Returns:
/// A new autoreleased NSData with the encoded payload. nil for any error.
//
+(NSData *)webSafeEncodeBytes:(const void *)bytes
length:(NSUInteger)length
padded:(BOOL)padded;
// webSafeDecodeBytes:length:
//
/// WebSafe Base64 decodes the data pointed at by |bytes|.
//
/// Returns:
/// A new autoreleased NSData with the encoded payload. nil for any error.
//
+(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length;
// stringByWebSafeEncodingData:padded:
//
/// WebSafe Base64 encodes contents of the NSData object. If |padded| is YES
/// then padding characters are added so the result length is a multiple of 4.
//
/// Returns:
/// A new autoreleased NSString with the encoded payload. nil for any error.
//
+(NSString *)stringByWebSafeEncodingData:(NSData *)data
padded:(BOOL)padded;
// stringByWebSafeEncodingBytes:length:padded:
//
/// WebSafe Base64 encodes the data pointed at by |bytes|. If |padded| is YES
/// then padding characters are added so the result length is a multiple of 4.
//
/// Returns:
/// A new autoreleased NSString with the encoded payload. nil for any error.
//
+(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes
length:(NSUInteger)length
padded:(BOOL)padded;
// webSafeDecodeString:
//
/// WebSafe Base64 decodes contents of the NSString.
//
/// Returns:
/// A new autoreleased NSData with the decoded payload. nil for any error.
//
+(NSData *)webSafeDecodeString:(NSString *)string;
@end

View File

@ -1,714 +0,0 @@
//
// GTMBase64.m
//
// Copyright 2006-2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
#import "CocoaSecurity-GTMBase64.h"
#import "CocoaSecurity-GTMDefines.h"
static const char *kBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char *kWebSafeBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
static const char kBase64PaddingChar = '=';
static const char kBase64InvalidChar = 99;
static const char kBase64DecodeChars[] = {
// This array was generated by the following code:
// #include <sys/time.h>
// #include <stdlib.h>
// #include <string.h>
// main()
// {
// static const char Base64[] =
// "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
// char *pos;
// int idx, i, j;
// printf(" ");
// for (i = 0; i < 255; i += 8) {
// for (j = i; j < i + 8; j++) {
// pos = strchr(Base64, j);
// if ((pos == NULL) || (j == 0))
// idx = 99;
// else
// idx = pos - Base64;
// if (idx == 99)
// printf(" %2d, ", idx);
// else
// printf(" %2d/*%c*/,", idx, j);
// }
// printf("\n ");
// }
// }
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 62/*+*/, 99, 99, 99, 63/*/ */,
52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,
60/*8*/, 61/*9*/, 99, 99, 99, 99, 99, 99,
99, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/,
7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,
15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,
23/*X*/, 24/*Y*/, 25/*Z*/, 99, 99, 99, 99, 99,
99, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,
33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,
41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,
49/*x*/, 50/*y*/, 51/*z*/, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99
};
static const char kWebSafeBase64DecodeChars[] = {
// This array was generated by the following code:
// #include <sys/time.h>
// #include <stdlib.h>
// #include <string.h>
// main()
// {
// static const char Base64[] =
// "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
// char *pos;
// int idx, i, j;
// printf(" ");
// for (i = 0; i < 255; i += 8) {
// for (j = i; j < i + 8; j++) {
// pos = strchr(Base64, j);
// if ((pos == NULL) || (j == 0))
// idx = 99;
// else
// idx = pos - Base64;
// if (idx == 99)
// printf(" %2d, ", idx);
// else
// printf(" %2d/*%c*/,", idx, j);
// }
// printf("\n ");
// }
// }
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 62/*-*/, 99, 99,
52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,
60/*8*/, 61/*9*/, 99, 99, 99, 99, 99, 99,
99, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/,
7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,
15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,
23/*X*/, 24/*Y*/, 25/*Z*/, 99, 99, 99, 99, 63/*_*/,
99, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,
33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,
41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,
49/*x*/, 50/*y*/, 51/*z*/, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99
};
// Tests a character to see if it's a whitespace character.
//
// Returns:
// YES if the character is a whitespace character.
// NO if the character is not a whitespace character.
//
GTM_INLINE BOOL IsSpace(unsigned char c) {
// we use our own mapping here because we don't want anything w/ locale
// support.
static BOOL kSpaces[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, // 0-9
1, 1, 1, 1, 0, 0, 0, 0, 0, 0, // 10-19
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20-29
0, 0, 1, 0, 0, 0, 0, 0, 0, 0, // 30-39
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 40-49
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 50-59
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 60-69
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 70-79
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80-89
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90-99
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 100-109
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 110-119
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 120-129
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 130-139
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 140-149
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 150-159
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 160-169
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 170-179
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 180-189
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 190-199
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 200-209
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 210-219
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 220-229
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 230-239
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 240-249
0, 0, 0, 0, 0, 1, // 250-255
};
return kSpaces[c];
}
// Calculate how long the data will be once it's base64 encoded.
//
// Returns:
// The guessed encoded length for a source length
//
GTM_INLINE NSUInteger CalcEncodedLength(NSUInteger srcLen, BOOL padded) {
NSUInteger intermediate_result = 8 * srcLen + 5;
NSUInteger len = intermediate_result / 6;
if (padded) {
len = ((len + 3) / 4) * 4;
}
return len;
}
// Tries to calculate how long the data will be once it's base64 decoded.
// Unlike the above, this is always an upperbound, since the source data
// could have spaces and might end with the padding characters on them.
//
// Returns:
// The guessed decoded length for a source length
//
GTM_INLINE NSUInteger GuessDecodedLength(NSUInteger srcLen) {
return (srcLen + 3) / 4 * 3;
}
@interface GTMBase64 (PrivateMethods)
+(NSData *)baseEncode:(const void *)bytes
length:(NSUInteger)length
charset:(const char *)charset
padded:(BOOL)padded;
+(NSData *)baseDecode:(const void *)bytes
length:(NSUInteger)length
charset:(const char*)charset
requirePadding:(BOOL)requirePadding;
+(NSUInteger)baseEncode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
padded:(BOOL)padded;
+(NSUInteger)baseDecode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
requirePadding:(BOOL)requirePadding;
@end
@implementation GTMBase64
//
// Standard Base64 (RFC) handling
//
+(NSData *)encodeData:(NSData *)data {
return [self baseEncode:[data bytes]
length:[data length]
charset:kBase64EncodeChars
padded:YES];
}
+(NSData *)decodeData:(NSData *)data {
return [self baseDecode:[data bytes]
length:[data length]
charset:kBase64DecodeChars
requirePadding:YES];
}
+(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length {
return [self baseEncode:bytes
length:length
charset:kBase64EncodeChars
padded:YES];
}
+(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length {
return [self baseDecode:bytes
length:length
charset:kBase64DecodeChars
requirePadding:YES];
}
+(NSString *)stringByEncodingData:(NSData *)data {
NSString *result = nil;
NSData *converted = [self baseEncode:[data bytes]
length:[data length]
charset:kBase64EncodeChars
padded:YES];
if (converted) {
#if __has_feature(objc_arc)
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
#else
result = [[[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding] autorelease];
#endif
}
return result;
}
+(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length {
NSString *result = nil;
NSData *converted = [self baseEncode:bytes
length:length
charset:kBase64EncodeChars
padded:YES];
if (converted) {
#if __has_feature(objc_arc)
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
#else
result = [[[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding] autorelease];
#endif
}
return result;
}
+(NSData *)decodeString:(NSString *)string {
NSData *result = nil;
NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];
if (data) {
result = [self baseDecode:[data bytes]
length:[data length]
charset:kBase64DecodeChars
requirePadding:YES];
}
return result;
}
//
// Modified Base64 encoding so the results can go onto urls.
//
// The changes are in the characters generated and also the result isn't
// padded to a multiple of 4.
// Must use the matching call to encode/decode, won't interop with the
// RFC versions.
//
+(NSData *)webSafeEncodeData:(NSData *)data
padded:(BOOL)padded {
return [self baseEncode:[data bytes]
length:[data length]
charset:kWebSafeBase64EncodeChars
padded:padded];
}
+(NSData *)webSafeDecodeData:(NSData *)data {
return [self baseDecode:[data bytes]
length:[data length]
charset:kWebSafeBase64DecodeChars
requirePadding:NO];
}
+(NSData *)webSafeEncodeBytes:(const void *)bytes
length:(NSUInteger)length
padded:(BOOL)padded {
return [self baseEncode:bytes
length:length
charset:kWebSafeBase64EncodeChars
padded:padded];
}
+(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length {
return [self baseDecode:bytes
length:length
charset:kWebSafeBase64DecodeChars
requirePadding:NO];
}
+(NSString *)stringByWebSafeEncodingData:(NSData *)data
padded:(BOOL)padded {
NSString *result = nil;
NSData *converted = [self baseEncode:[data bytes]
length:[data length]
charset:kWebSafeBase64EncodeChars
padded:padded];
if (converted) {
#if __has_feature(objc_arc)
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
#else
result = [[[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding] autorelease];
#endif
}
return result;
}
+(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes
length:(NSUInteger)length
padded:(BOOL)padded {
NSString *result = nil;
NSData *converted = [self baseEncode:bytes
length:length
charset:kWebSafeBase64EncodeChars
padded:padded];
if (converted) {
#if __has_feature(objc_arc)
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
#else
result = [[[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding] autorelease];
#endif
}
return result;
}
+(NSData *)webSafeDecodeString:(NSString *)string {
NSData *result = nil;
NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];
if (data) {
result = [self baseDecode:[data bytes]
length:[data length]
charset:kWebSafeBase64DecodeChars
requirePadding:NO];
}
return result;
}
@end
@implementation GTMBase64 (PrivateMethods)
//
// baseEncode:length:charset:padded:
//
// Does the common lifting of creating the dest NSData. it creates & sizes the
// data for the results. |charset| is the characters to use for the encoding
// of the data. |padding| controls if the encoded data should be padded to a
// multiple of 4.
//
// Returns:
// an autorelease NSData with the encoded data, nil if any error.
//
+(NSData *)baseEncode:(const void *)bytes
length:(NSUInteger)length
charset:(const char *)charset
padded:(BOOL)padded {
// how big could it be?
NSUInteger maxLength = CalcEncodedLength(length, padded);
// make space
NSMutableData *result = [NSMutableData data];
[result setLength:maxLength];
// do it
NSUInteger finalLength = [self baseEncode:bytes
srcLen:length
destBytes:[result mutableBytes]
destLen:[result length]
charset:charset
padded:padded];
if (finalLength) {
_GTMDevAssert(finalLength == maxLength, @"how did we calc the length wrong?");
} else {
// shouldn't happen, this means we ran out of space
result = nil;
}
return result;
}
//
// baseDecode:length:charset:requirePadding:
//
// Does the common lifting of creating the dest NSData. it creates & sizes the
// data for the results. |charset| is the characters to use for the decoding
// of the data.
//
// Returns:
// an autorelease NSData with the decoded data, nil if any error.
//
//
+(NSData *)baseDecode:(const void *)bytes
length:(NSUInteger)length
charset:(const char *)charset
requirePadding:(BOOL)requirePadding {
// could try to calculate what it will end up as
NSUInteger maxLength = GuessDecodedLength(length);
// make space
NSMutableData *result = [NSMutableData data];
[result setLength:maxLength];
// do it
NSUInteger finalLength = [self baseDecode:bytes
srcLen:length
destBytes:[result mutableBytes]
destLen:[result length]
charset:charset
requirePadding:requirePadding];
if (finalLength) {
if (finalLength != maxLength) {
// resize down to how big it was
[result setLength:finalLength];
}
} else {
// either an error in the args, or we ran out of space
result = nil;
}
return result;
}
//
// baseEncode:srcLen:destBytes:destLen:charset:padded:
//
// Encodes the buffer into the larger. returns the length of the encoded
// data, or zero for an error.
// |charset| is the characters to use for the encoding
// |padded| tells if the result should be padded to a multiple of 4.
//
// Returns:
// the length of the encoded data. zero if any error.
//
+(NSUInteger)baseEncode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
padded:(BOOL)padded {
if (!srcLen || !destLen || !srcBytes || !destBytes) {
return 0;
}
char *curDest = destBytes;
const unsigned char *curSrc = (const unsigned char *)(srcBytes);
// Three bytes of data encodes to four characters of cyphertext.
// So we can pump through three-byte chunks atomically.
while (srcLen > 2) {
// space?
_GTMDevAssert(destLen >= 4, @"our calc for encoded length was wrong");
curDest[0] = charset[curSrc[0] >> 2];
curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];
curDest[2] = charset[((curSrc[1] & 0x0f) << 2) + (curSrc[2] >> 6)];
curDest[3] = charset[curSrc[2] & 0x3f];
curDest += 4;
curSrc += 3;
srcLen -= 3;
destLen -= 4;
}
// now deal with the tail (<=2 bytes)
switch (srcLen) {
case 0:
// Nothing left; nothing more to do.
break;
case 1:
// One byte left: this encodes to two characters, and (optionally)
// two pad characters to round out the four-character cypherblock.
_GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");
curDest[0] = charset[curSrc[0] >> 2];
curDest[1] = charset[(curSrc[0] & 0x03) << 4];
curDest += 2;
destLen -= 2;
if (padded) {
_GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");
curDest[0] = kBase64PaddingChar;
curDest[1] = kBase64PaddingChar;
curDest += 2;
}
break;
case 2:
// Two bytes left: this encodes to three characters, and (optionally)
// one pad character to round out the four-character cypherblock.
_GTMDevAssert(destLen >= 3, @"our calc for encoded length was wrong");
curDest[0] = charset[curSrc[0] >> 2];
curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];
curDest[2] = charset[(curSrc[1] & 0x0f) << 2];
curDest += 3;
destLen -= 3;
if (padded) {
_GTMDevAssert(destLen >= 1, @"our calc for encoded length was wrong");
curDest[0] = kBase64PaddingChar;
curDest += 1;
}
break;
}
// return the length
return (curDest - destBytes);
}
//
// baseDecode:srcLen:destBytes:destLen:charset:requirePadding:
//
// Decodes the buffer into the larger. returns the length of the decoded
// data, or zero for an error.
// |charset| is the character decoding buffer to use
//
// Returns:
// the length of the encoded data. zero if any error.
//
+(NSUInteger)baseDecode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
requirePadding:(BOOL)requirePadding {
if (!srcLen || !destLen || !srcBytes || !destBytes) {
return 0;
}
int decode;
NSUInteger destIndex = 0;
int state = 0;
char ch = 0;
while (srcLen-- && (ch = *srcBytes++) != 0) {
if (IsSpace(ch)) // Skip whitespace
continue;
if (ch == kBase64PaddingChar)
break;
decode = charset[(unsigned int)ch];
if (decode == kBase64InvalidChar)
return 0;
// Four cyphertext characters decode to three bytes.
// Therefore we can be in one of four states.
switch (state) {
case 0:
// We're at the beginning of a four-character cyphertext block.
// This sets the high six bits of the first byte of the
// plaintext block.
_GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] = decode << 2;
state = 1;
break;
case 1:
// We're one character into a four-character cyphertext block.
// This sets the low two bits of the first plaintext byte,
// and the high four bits of the second plaintext byte.
_GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] |= decode >> 4;
destBytes[destIndex+1] = (decode & 0x0f) << 4;
destIndex++;
state = 2;
break;
case 2:
// We're two characters into a four-character cyphertext block.
// This sets the low four bits of the second plaintext
// byte, and the high two bits of the third plaintext byte.
// However, if this is the end of data, and those two
// bits are zero, it could be that those two bits are
// leftovers from the encoding of data that had a length
// of two mod three.
_GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] |= decode >> 2;
destBytes[destIndex+1] = (decode & 0x03) << 6;
destIndex++;
state = 3;
break;
case 3:
// We're at the last character of a four-character cyphertext block.
// This sets the low six bits of the third plaintext byte.
_GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] |= decode;
destIndex++;
state = 0;
break;
}
}
// We are done decoding Base-64 chars. Let's see if we ended
// on a byte boundary, and/or with erroneous trailing characters.
if (ch == kBase64PaddingChar) { // We got a pad char
if ((state == 0) || (state == 1)) {
return 0; // Invalid '=' in first or second position
}
if (srcLen == 0) {
if (state == 2) { // We run out of input but we still need another '='
return 0;
}
// Otherwise, we are in state 3 and only need this '='
} else {
if (state == 2) { // need another '='
while ((ch = *srcBytes++) && (srcLen-- > 0)) {
if (!IsSpace(ch))
break;
}
if (ch != kBase64PaddingChar) {
return 0;
}
}
// state = 1 or 2, check if all remain padding is space
while ((ch = *srcBytes++) && (srcLen-- > 0)) {
if (!IsSpace(ch)) {
return 0;
}
}
}
} else {
// We ended by seeing the end of the string.
if (requirePadding) {
// If we require padding, then anything but state 0 is an error.
if (state != 0) {
return 0;
}
} else {
// Make sure we have no partial bytes lying around. Note that we do not
// require trailing '=', so states 2 and 3 are okay too.
if (state == 1) {
return 0;
}
}
}
// If then next piece of output was valid and got written to it means we got a
// very carefully crafted input that appeared valid but contains some trailing
// bits past the real length, so just toss the thing.
if ((destIndex < destLen) &&
(destBytes[destIndex] != 0)) {
return 0;
}
return destIndex;
}
@end

View File

@ -1,253 +0,0 @@
//
// GTMDefines.h
//
// Copyright 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
// ============================================================================
#include <AvailabilityMacros.h>
#include <TargetConditionals.h>
// Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs
#ifndef MAC_OS_X_VERSION_10_5
#define MAC_OS_X_VERSION_10_5 1050
#endif
#ifndef MAC_OS_X_VERSION_10_6
#define MAC_OS_X_VERSION_10_6 1060
#endif
// ----------------------------------------------------------------------------
// CPP symbols that can be overridden in a prefix to control how the toolbox
// is compiled.
// ----------------------------------------------------------------------------
// By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and
// GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens
// when a validation fails. If you implement your own validators, you may want
// to control their internals using the same macros for consistency.
#ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT
#define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0
#endif
// Give ourselves a consistent way to do inlines. Apple's macros even use
// a few different actual definitions, so we're based off of the foundation
// one.
#if !defined(GTM_INLINE)
#if defined (__GNUC__) && (__GNUC__ == 4)
#define GTM_INLINE static __inline__ __attribute__((always_inline))
#else
#define GTM_INLINE static __inline__
#endif
#endif
// Give ourselves a consistent way of doing externs that links up nicely
// when mixing objc and objc++
#if !defined (GTM_EXTERN)
#if defined __cplusplus
#define GTM_EXTERN extern "C"
#else
#define GTM_EXTERN extern
#endif
#endif
// Give ourselves a consistent way of exporting things if we have visibility
// set to hidden.
#if !defined (GTM_EXPORT)
#define GTM_EXPORT __attribute__((visibility("default")))
#endif
// _GTMDevLog & _GTMDevAssert
//
// _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for
// developer level errors. This implementation simply macros to NSLog/NSAssert.
// It is not intended to be a general logging/reporting system.
//
// Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert
// for a little more background on the usage of these macros.
//
// _GTMDevLog log some error/problem in debug builds
// _GTMDevAssert assert if conditon isn't met w/in a method/function
// in all builds.
//
// To replace this system, just provide different macro definitions in your
// prefix header. Remember, any implementation you provide *must* be thread
// safe since this could be called by anything in what ever situtation it has
// been placed in.
//
// We only define the simple macros if nothing else has defined this.
#ifndef _GTMDevLog
#ifdef DEBUG
#define _GTMDevLog(...) NSLog(__VA_ARGS__)
#else
#define _GTMDevLog(...) do { } while (0)
#endif
#endif // _GTMDevLog
// Declared here so that it can easily be used for logging tracking if
// necessary. See GTMUnitTestDevLog.h for details.
@class NSString;
GTM_EXTERN void _GTMUnitTestDevLog(NSString *format, ...);
#ifndef _GTMDevAssert
// we directly invoke the NSAssert handler so we can pass on the varargs
// (NSAssert doesn't have a macro we can use that takes varargs)
#if !defined(NS_BLOCK_ASSERTIONS)
#define _GTMDevAssert(condition, ...) \
do { \
if (!(condition)) { \
[[NSAssertionHandler currentHandler] \
handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \
file:[NSString stringWithUTF8String:__FILE__] \
lineNumber:__LINE__ \
description:__VA_ARGS__]; \
} \
} while(0)
#else // !defined(NS_BLOCK_ASSERTIONS)
#define _GTMDevAssert(condition, ...) do { } while (0)
#endif // !defined(NS_BLOCK_ASSERTIONS)
#endif // _GTMDevAssert
// _GTMCompileAssert
// _GTMCompileAssert is an assert that is meant to fire at compile time if you
// want to check things at compile instead of runtime. For example if you
// want to check that a wchar is 4 bytes instead of 2 you would use
// _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X)
// Note that the second "arg" is not in quotes, and must be a valid processor
// symbol in it's own right (no spaces, punctuation etc).
// Wrapping this in an #ifndef allows external groups to define their own
// compile time assert scheme.
#ifndef _GTMCompileAssert
// We got this technique from here:
// http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html
#define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg
#define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg)
#define _GTMCompileAssert(test, msg) \
typedef char _GTMCompileAssertSymbol(__LINE__, msg) [ ((test) ? 1 : -1) ]
#endif // _GTMCompileAssert
// Macro to allow fast enumeration when building for 10.5 or later, and
// reliance on NSEnumerator for 10.4. Remember, NSDictionary w/ FastEnumeration
// does keys, so pick the right thing, nothing is done on the FastEnumeration
// side to be sure you're getting what you wanted.
#ifndef GTM_FOREACH_OBJECT
#if TARGET_OS_IPHONE || !(MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5)
#define GTM_FOREACH_ENUMEREE(element, enumeration) \
for (element in enumeration)
#define GTM_FOREACH_OBJECT(element, collection) \
for (element in collection)
#define GTM_FOREACH_KEY(element, collection) \
for (element in collection)
#else
#define GTM_FOREACH_ENUMEREE(element, enumeration) \
for (NSEnumerator *_ ## element ## _enum = enumeration; \
(element = [_ ## element ## _enum nextObject]) != nil; )
#define GTM_FOREACH_OBJECT(element, collection) \
GTM_FOREACH_ENUMEREE(element, [collection objectEnumerator])
#define GTM_FOREACH_KEY(element, collection) \
GTM_FOREACH_ENUMEREE(element, [collection keyEnumerator])
#endif
#endif
// ============================================================================
// ----------------------------------------------------------------------------
// CPP symbols defined based on the project settings so the GTM code has
// simple things to test against w/o scattering the knowledge of project
// setting through all the code.
// ----------------------------------------------------------------------------
// Provide a single constant CPP symbol that all of GTM uses for ifdefing
// iPhone code.
#if TARGET_OS_IPHONE // iPhone SDK
// For iPhone specific stuff
#define GTM_IPHONE_SDK 1
#if TARGET_IPHONE_SIMULATOR
#define GTM_IPHONE_SIMULATOR 1
#else
#define GTM_IPHONE_DEVICE 1
#endif // TARGET_IPHONE_SIMULATOR
#else
// For MacOS specific stuff
#define GTM_MACOS_SDK 1
#endif
// Some of our own availability macros
#if GTM_MACOS_SDK
#define GTM_AVAILABLE_ONLY_ON_IPHONE UNAVAILABLE_ATTRIBUTE
#define GTM_AVAILABLE_ONLY_ON_MACOS
#else
#define GTM_AVAILABLE_ONLY_ON_IPHONE
#define GTM_AVAILABLE_ONLY_ON_MACOS UNAVAILABLE_ATTRIBUTE
#endif
// Provide a symbol to include/exclude extra code for GC support. (This mainly
// just controls the inclusion of finalize methods).
#ifndef GTM_SUPPORT_GC
#if GTM_IPHONE_SDK
// iPhone never needs GC
#define GTM_SUPPORT_GC 0
#else
// We can't find a symbol to tell if GC is supported/required, so best we
// do on Mac targets is include it if we're on 10.5 or later.
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
#define GTM_SUPPORT_GC 0
#else
#define GTM_SUPPORT_GC 1
#endif
#endif
#endif
// To simplify support for 64bit (and Leopard in general), we provide the type
// defines for non Leopard SDKs
#if !(MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
// NSInteger/NSUInteger and Max/Mins
#ifndef NSINTEGER_DEFINED
#if __LP64__ || NS_BUILD_32_LIKE_64
typedef long NSInteger;
typedef unsigned long NSUInteger;
#else
typedef int NSInteger;
typedef unsigned int NSUInteger;
#endif
#define NSIntegerMax LONG_MAX
#define NSIntegerMin LONG_MIN
#define NSUIntegerMax ULONG_MAX
#define NSINTEGER_DEFINED 1
#endif // NSINTEGER_DEFINED
// CGFloat
#ifndef CGFLOAT_DEFINED
#if defined(__LP64__) && __LP64__
// This really is an untested path (64bit on Tiger?)
typedef double CGFloat;
#define CGFLOAT_MIN DBL_MIN
#define CGFLOAT_MAX DBL_MAX
#define CGFLOAT_IS_DOUBLE 1
#else /* !defined(__LP64__) || !__LP64__ */
typedef float CGFloat;
#define CGFLOAT_MIN FLT_MIN
#define CGFLOAT_MAX FLT_MAX
#define CGFLOAT_IS_DOUBLE 0
#endif /* !defined(__LP64__) || !__LP64__ */
#define CGFLOAT_DEFINED 1
#endif // CGFLOAT_DEFINED
#endif // MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5

View File

@ -7,7 +7,7 @@
<key>CFBundleExecutable</key> <key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string> <string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
<string>com.Phate.${PRODUCT_NAME:rfc1034identifier}</string> <string>com.phate.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key> <key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string> <string>6.0</string>
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>

View File

@ -26,8 +26,8 @@
- (void)testEncodeDecode - (void)testEncodeDecode
{ {
CocoaSecurityDecoder *decoder = [[CocoaSecurityDecoder alloc] init]; CocoaSecurityDecoder *decoder = [CocoaSecurityDecoder new];
CocoaSecurityEncoder *encoder = [[CocoaSecurityEncoder alloc] init]; CocoaSecurityEncoder *encoder = [CocoaSecurityEncoder new];
// HEX // HEX
STAssertEqualObjects([encoder hex:[decoder hex:@"CC0A69779E15780ADAE46C45EB451A23"] useLower:false], STAssertEqualObjects([encoder hex:[decoder hex:@"CC0A69779E15780ADAE46C45EB451A23"] useLower:false],

View File

@ -2,8 +2,6 @@
Kelp http://kelp.phate.org/ Kelp http://kelp.phate.org/
[MIT License][mit] [MIT License][mit]
[Apache License, Version 2.0][Apache] : GTMBase64 by Google Inc.
[Apache]: http://www.apache.org/licenses/LICENSE-2.0
[MIT]: http://www.opensource.org/licenses/mit-license.php [MIT]: http://www.opensource.org/licenses/mit-license.php
@ -66,7 +64,7 @@ CocoaSecurityEncoder provides convert NSData to HEX string, Base64 string.
```objective-c ```objective-c
- (NSString *)base64:(NSData *)data; - (NSString *)base64:(NSData *)data;
- (NSString *)hex:(NSData *)data useLower:(bool)isOutputLower; - (NSString *)hex:(NSData *)data useLower:(BOOL)isOutputLower;
``` ```
**example:** **example:**
```objective-c ```objective-c
@ -92,7 +90,3 @@ NSData *data1 = [decoder hex:@"CC0A69779E15780ADAE46C45EB451A23"];
NSData *data2 = [decoder base64:@"zT1PS64MnXIUDCUiy13RRg=="]; NSData *data2 = [decoder base64:@"zT1PS64MnXIUDCUiy13RRg=="];
// data2 = <cd3d4f4b ae0c9d72 140c2522 cb5dd146> // data2 = <cd3d4f4b ae0c9d72 140c2522 cb5dd146>
``` ```
##History
1.1 Only for ARC project.
1.0.1 The last version support disable ARC.

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@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.Phate.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIMainStoryboardFile</key>
<string>MainStoryboard</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

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@ -1,14 +0,0 @@
//
// Prefix header for all source files of the 'CocoaSecurity' target in the 'CocoaSecurity' project
//
#import <Availability.h>
#ifndef __IPHONE_5_0
#warning "This project uses features only available in iOS SDK 5.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#endif

View File

@ -1,15 +0,0 @@
//
// CocoaSecurityAppDelegate.h
// CocoaSecurity
//
// Created by Kelp on 12/5/14.
// Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface CocoaSecurityAppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@end

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@ -1,54 +0,0 @@
//
// CocoaSecurityAppDelegate.m
// CocoaSecurity
//
// Created by Kelp on 12/5/14.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "CocoaSecurityAppDelegate.h"
@implementation CocoaSecurityAppDelegate
@synthesize window = _window;
- (void)dealloc
{
//[_window release];
//[super dealloc];
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end

View File

@ -1,13 +0,0 @@
//
// CocoaSecurityViewController.h
// CocoaSecurity
//
// Created by Kelp on 12/5/14.
// Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface CocoaSecurityViewController : UIViewController
@end

View File

@ -1,34 +0,0 @@
//
// CocoaSecurityViewController.m
// CocoaSecurity
//
// Created by Kelp on 12/5/14.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "CocoaSecurityViewController.h"
@interface CocoaSecurityViewController ()
@end
@implementation CocoaSecurityViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
@end

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@ -1,2 +0,0 @@
/* Localized versions of Info.plist keys */

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@ -1,27 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="1.0" toolsVersion="1906" systemVersion="11A511" targetRuntime="iOS.CocoaTouch" nextObjectID="6" propertyAccessControl="none" initialViewController="2">
<dependencies>
<development defaultVersion="4200" identifier="xcode"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="902"/>
</dependencies>
<scenes>
<scene sceneID="5">
<objects>
<placeholder placeholderIdentifier="IBFirstResponder" id="4" sceneMemberID="firstResponder"/>
<viewController id="2" customClass="CocoaSecurityViewController" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="3">
<rect key="frame" x="0.0" y="20" width="320" height="460"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<subviews/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
</objects>
</scene>
</scenes>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<simulatedStatusBarMetrics key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination"/>
</simulatedMetricsContainer>
</document>

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@ -1,18 +0,0 @@
//
// main.m
// CocoaSecurity
//
// Created by Kelp on 12/5/14.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "CocoaSecurityAppDelegate.h"
int main(int argc, char *argv[])
{
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([CocoaSecurityAppDelegate class]));
}
}