Weather: use null to indicate invalid values

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MM20 2023-02-21 17:34:36 +01:00
parent 065e6b828d
commit 3f7c2dbb8a
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2 changed files with 42 additions and 43 deletions

View File

@ -249,18 +249,13 @@ fun CurrentWeather(forecast: Forecast, imperialUnits: Boolean) {
}
}
val validHumidity = forecast.humidity != -1.0
val validWindDirection = forecast.windDirection != -1.0
val validWindSpeed = forecast.windSpeed != -1.0
val validPrecip = forecast.precipitation != -1.0
Row(
modifier = Modifier
.padding(start = 16.dp, end = 16.dp, bottom = 12.dp, top = 8.dp)
.fillMaxWidth(),
horizontalArrangement = Arrangement.SpaceBetween
) {
if (validHumidity) {
if (forecast.humidity != null) {
Row(
verticalAlignment = Alignment.CenterVertically
) {
@ -271,18 +266,18 @@ fun CurrentWeather(forecast: Forecast, imperialUnits: Boolean) {
)
Spacer(modifier = Modifier.padding(3.dp))
Text(
text = "${forecast.humidity.roundToInt()} %",
text = "${forecast.humidity!!.roundToInt()} %",
style = MaterialTheme.typography.bodySmall
)
}
}
if (validWindDirection || validWindSpeed) {
if (forecast.windDirection != null || forecast.windSpeed != null) {
Row(
verticalAlignment = Alignment.CenterVertically
) {
if (validWindDirection) {
if (forecast.windDirection != null) {
// windDirection is "fromDirection"; Wind (arrow) blows into opposite direction
val angle by animateFloatAsState(forecast.windDirection.toFloat() + 180f)
val angle by animateFloatAsState(forecast.windDirection!!.toFloat() + 180f)
Icon(
imageVector = Icons.Rounded.North,
modifier = Modifier
@ -292,23 +287,23 @@ fun CurrentWeather(forecast: Forecast, imperialUnits: Boolean) {
)
} else {
Icon(
imageVector = Icons.Rounded.WindPower,
imageVector = Icons.Rounded.Air,
contentDescription = null,
modifier = Modifier.size(20.dp)
)
}
Spacer(modifier = Modifier.padding(3.dp))
Text(
text = if (validWindSpeed) {
text = if (forecast.windSpeed != null) {
formatWindSpeed(imperialUnits, forecast)
} else {
windDirectionAsWord(forecast.windDirection)
windDirectionAsWord(forecast.windDirection!!)
},
style = MaterialTheme.typography.bodySmall
)
}
}
if (validPrecip) {
if (forecast.precipitation != null) {
Row(
verticalAlignment = Alignment.CenterVertically
) {
@ -454,8 +449,9 @@ private fun convertTemperature(imperialUnits: Boolean, temp: Double): Int {
@Composable
private fun formatWindSpeed(imperialUnits: Boolean, forecast: Forecast): String {
if (forecast.windSpeed == null) return ""
val formatter = DecimalFormat("0.#")
val speedValue = formatter.format(forecast.windSpeed * if (imperialUnits) 0.621371 else 1.0)
val speedValue = formatter.format(forecast.windSpeed!! * if (imperialUnits) 0.621371 else 1.0)
val speedUnit =
stringResource(id = if (imperialUnits) R.string.unit_mile_per_hour_symbol else R.string.unit_meter_per_second_symbol)
return "$speedValue $speedUnit"
@ -463,6 +459,9 @@ private fun formatWindSpeed(imperialUnits: Boolean, forecast: Forecast): String
@Composable
private fun formatPrecipitation(imperialUnits: Boolean, forecast: Forecast): String {
if (forecast.precipProbability != null) {
return "${forecast.precipProbability} %"
}
val formatter = if (imperialUnits) DecimalFormat("#.##") else DecimalFormat("#.#")
val precipUnit =
if (imperialUnits) stringResource(id = R.string.unit_inch_symbol) else stringResource(id = R.string.unit_millimeter_symbol)

View File

@ -28,13 +28,13 @@ data class Forecast(
/** The temperature, in Kelvin **/
val temperature: Double,
/** The min temperature, in Kelvin **/
val minTemp: Double = -1.0,
val minTemp: Double? = null,
/** The max temperature, in Kelvin **/
val maxTemp: Double = -1.0,
val maxTemp: Double? = null,
/** The temperature, in hPa **/
val pressure: Double = -1.0,
val pressure: Double? = null,
/** The temperature, in percent **/
val humidity: Double = -1.0,
val humidity: Double? = null,
/** The icon, one of [NONE], [CLEAR], [CLOUDY], [COLD], [DRIZZLE], [HAZE], [FOG],
* [HAIL], [HEAVY_THUNDERSTORM], [HEAVY_THUNDERSTORM_WITH_RAIN], [HOT], [MOSTLY_CLOUDY],
* [PARTLY_CLOUDY], [SHOWERS], [SLEET], [SNOW], [STORM], [THUNDERSTORM],
@ -43,13 +43,13 @@ data class Forecast(
/** A text describing the current weather condition **/
val condition: String,
/** The clouds, percentage **/
val clouds: Int = -1,
val clouds: Int? = null,
/** Wind speed, in m/s **/
val windSpeed: Double = -1.0,
val windSpeed: Double? = null,
/** wind direction, in degrees **/
val windDirection: Double = -1.0,
val windDirection: Double? = null,
/** rain, in mm per hour **/
val precipitation: Double = -1.0,
val precipitation: Double? = null,
/** whether this forecast is during night time (whether a moon icon should be used instead of sun) **/
val night: Boolean = false,
/** Location string **/
@ -58,31 +58,31 @@ data class Forecast(
val provider: String,
/** Url to the provider and more weather information **/
val providerUrl: String = "",
/** Rain probability, in percent [0..100]. -1 if not available **/
val precipProbability: Int = -1,
/** Rain probability, in percent [0..100]. null if not available **/
val precipProbability: Int? = null,
/** Timestamp (in millis) when when this forecast was created **/
val updateTime: Long
) {
fun toDatabaseEntity(): ForecastEntity {
return ForecastEntity(
timestamp = timestamp,
clouds = clouds,
clouds = clouds ?: -1,
condition = condition,
humidity = humidity,
humidity = humidity ?: -1.0,
icon = icon,
location = location,
maxTemp = maxTemp,
minTemp = minTemp,
maxTemp = maxTemp ?: -1.0,
minTemp = minTemp ?: -1.0,
night = night,
pressure = pressure,
pressure = pressure ?: -1.0,
provider = provider,
providerUrl = providerUrl,
precipitation = precipitation,
precipProbability = precipProbability,
precipitation = precipitation ?: -1.0,
precipProbability = precipProbability ?: -1,
temperature = temperature,
updateTime = updateTime,
windDirection = windDirection,
windSpeed = windSpeed,
windDirection = windDirection ?: -1.0,
windSpeed = windSpeed ?: -1.0,
snow = -1.0,
snowProbability = -1
)
@ -90,23 +90,23 @@ data class Forecast(
constructor(entity: ForecastEntity) : this(
timestamp = entity.timestamp,
clouds = entity.clouds,
clouds = entity.clouds.takeIf { it >= 0 },
condition = entity.condition,
humidity = entity.humidity,
humidity = entity.humidity.takeIf { it >= 0.0 },
icon = entity.icon,
location = entity.location,
maxTemp = entity.maxTemp,
minTemp = entity.minTemp,
maxTemp = entity.maxTemp.takeIf { it >= 0.0 },
minTemp = entity.minTemp.takeIf { it >= 0.0 },
night = entity.night,
pressure = entity.pressure,
pressure = entity.pressure.takeIf { it >= 0.0 },
provider = entity.provider,
providerUrl = entity.providerUrl,
precipitation = entity.precipitation,
precipProbability = entity.precipProbability,
precipitation = entity.precipitation.takeIf { it >= 0.0 },
precipProbability = entity.precipProbability.takeIf { it >= 0 },
temperature = entity.temperature,
updateTime = entity.updateTime,
windDirection = entity.windDirection,
windSpeed = entity.windSpeed
windDirection = entity.windDirection.takeIf { it >= 0.0 },
windSpeed = entity.windSpeed.takeIf { it >= 0.0 },
)
companion object {