Fix B/W color scheme white-on-white switches
This commit is contained in:
@@ -31,7 +31,7 @@ val LightBlackAndWhiteColorScheme = lightColorScheme(
|
|||||||
onError = Color(0xFFFFFFFF),
|
onError = Color(0xFFFFFFFF),
|
||||||
errorContainer = Color(0xFFFFDAD3),
|
errorContainer = Color(0xFFFFDAD3),
|
||||||
onErrorContainer = Color(0xFF410000),
|
onErrorContainer = Color(0xFF410000),
|
||||||
outline = Color.White
|
outline = Color.Black
|
||||||
)
|
)
|
||||||
val DarkBlackAndWhiteColorScheme = darkColorScheme(
|
val DarkBlackAndWhiteColorScheme = darkColorScheme(
|
||||||
primary = Color.White,
|
primary = Color.White,
|
||||||
|
|||||||
Reference in New Issue
Block a user