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import 'dart:async'; // 👈 [추가] Timer
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import 'package:flutter/material.dart';
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import 'package:service_api/service_api.dart';
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import 'math_quiz_generator.dart';
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import '../models/math_quiz_models.dart';
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class MathQuizController with ChangeNotifier {
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late final MathQuizDifficulty difficulty;
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late final MathQuizPuzzle puzzle;
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late final String userId;
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late final String? userName;
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late List<String?> _userAnswers;
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List<String?> get userAnswers => _userAnswers;
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int _selectedBlankIndex = 0;
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int get selectedBlankIndex => _selectedBlankIndex;
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bool _isGameCompleted = false;
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bool get isGameCompleted => _isGameCompleted;
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// 🔽 [추가] 타이머 및 시간
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Timer? _timer;
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int _secondsElapsed = 0;
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int get secondsElapsed => _secondsElapsed;
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// 🔽 [추가] 컨트롤러가 제거될 때 타이머 해제
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@override
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void dispose() {
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_timer?.cancel();
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super.dispose();
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}
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// 🔽 [추가] 타이머 시작
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void _startTimer() {
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_timer?.cancel();
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_secondsElapsed = 0;
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_timer = Timer.periodic(const Duration(seconds: 1), (timer) {
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_secondsElapsed++;
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notifyListeners(); // 매초 UI 갱신 (시간 표시용)
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});
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}
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// 🔽 [추가] 타이머 정지
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void _stopTimer() {
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_timer?.cancel();
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}
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/// 1. 로비에서 호출: 새 게임 시작
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void startNewGame(MathQuizDifficulty level, String userId, String? userName) {
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this.difficulty = level;
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this.userId = userId;
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this.userName = userName;
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final generator = MathQuizGenerator();
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this.puzzle = generator.generatePuzzle(level);
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_userAnswers = List.generate(puzzle.solutions.length, (_) => null);
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_selectedBlankIndex = 0;
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_isGameCompleted = false;
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_startTimer(); // 👈 [추가]
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notifyListeners();
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}
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/// 2. UI(빈칸)에서 호출: 빈칸 선택
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void onBlankTapped(int index) {
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if (_isGameCompleted) return;
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_selectedBlankIndex = index;
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notifyListeners();
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}
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/// 3. UI(숫자 버튼)에서 호출: 답 입력
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void onOptionTapped(String option) {
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if (_isGameCompleted) return;
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_userAnswers[_selectedBlankIndex] = option;
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_selectNextBlank();
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notifyListeners();
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_checkCompletion();
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}
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/// 4. UI(지우기 버튼)에서 호출: 답 지우기
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void onClearTapped() {
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if (_isGameCompleted) return;
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_userAnswers[_selectedBlankIndex] = null;
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notifyListeners();
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}
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/// 다음 빈칸 (아직 답이 없는)으로 자동 이동
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void _selectNextBlank() {
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int nextIndex = (_selectedBlankIndex + 1) % _userAnswers.length;
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for (int i = 0; i < _userAnswers.length; i++) {
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if (_userAnswers[nextIndex] == null) {
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_selectedBlankIndex = nextIndex;
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return;
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}
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nextIndex = (nextIndex + 1) % _userAnswers.length;
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}
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}
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/// 모든 답이 채워졌는지, 그리고 정답인지 확인
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void _checkCompletion() {
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if (_userAnswers.any((answer) => answer == null)) {
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return;
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}
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bool allCorrect = true;
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for (int i = 0; i < puzzle.solutions.length; i++) {
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if (_userAnswers[i] != puzzle.solutions[i]) {
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allCorrect = false;
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break;
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}
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}
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if (allCorrect) {
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_isGameCompleted = true;
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_stopTimer(); // 👈 [추가]
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notifyListeners();
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} else {
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// [TODO] 오답 처리 (예: 스낵바 표시)
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debugPrint("오답입니다!");
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}
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}
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}
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@@ -0,0 +1,403 @@
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import 'dart:math';
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import 'package:service_api/service_api.dart';
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import '../models/math_quiz_models.dart';
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import 'package:function_tree/function_tree.dart';
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class MathQuizGenerator {
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final Random _random = Random();
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/// 난이도에 맞는 퍼즐을 생성합니다.
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MathQuizPuzzle generatePuzzle(MathQuizDifficulty level) {
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switch (level.layout) {
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case MathQuizLayout.singleLine:
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if (level.operationCount == 2) { // Lv 1-5
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return _generateSimpleEquation(level); // A + B = C
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} else { // operationCount == 3 (Lv 6-10)
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return _generateMultiOpEquation(level); // A + B * C = D
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}
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case MathQuizLayout.linkedL: // operationCount == 4 (Lv 11-15)
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return _generateLinkedEquations(level); // 2x2 그리드
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case MathQuizLayout.gridSquare:
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if (level.operationCount == 9) { // Lv 10-12 (3x3)
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return _generate3x3GridEquation(level);
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} else { // Lv 13-15 (4x4)
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return _generate4x4GridEquation(level);
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}
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}
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}
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/// [Lv 1-5] 숫자 2개 연산: (A op B = C)
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MathQuizPuzzle _generateSimpleEquation(MathQuizDifficulty level) {
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// (이전과 동일)
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final (int a, int b, int c, String op) = _createEquation(level.operators);
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final List<String> allParts = (op == '+')
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? [a.toString(), op, b.toString(), '=', c.toString()]
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: (op == '-')
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? [c.toString(), op, a.toString(), '=', b.toString()]
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: (op == '*')
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? [a.toString(), op, b.toString(), '=', c.toString()]
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: [c.toString(), op, a.toString(), '=', b.toString()];
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List<int> candidateIndices;
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switch (level.blankType) {
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case MathQuizBlankType.numbersOnly: candidateIndices = [0, 2]; break;
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case MathQuizBlankType.operatorsOnly: candidateIndices = [1]; break;
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case MathQuizBlankType.numbersAndOperators: candidateIndices = [0, 1, 2]; break;
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}
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final int finalBlankCount = min(level.blankCount, candidateIndices.length);
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final List<int> blankIndices = (candidateIndices..shuffle(_random)).sublist(0, finalBlankCount);
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final List<String> solutions = [];
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final List<String> gridCells = List.of(allParts);
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for (int index in blankIndices) {
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solutions.add(allParts[index]);
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gridCells[index] = '?';
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}
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final Set<String> optionsSet = solutions.toSet();
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while (optionsSet.length < 9) {
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optionsSet.add((_random.nextInt(9) + 1).toString());
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}
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optionsSet.addAll(level.operators.split(','));
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if (level.blankType != MathQuizBlankType.operatorsOnly) {
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optionsSet.add('=');
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}
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final List<String> options = (optionsSet.toList()..shuffle(_random)).toList();
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return MathQuizPuzzle(
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gridCells: gridCells,
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gridCrossAxisCount: 5, // 5x1 그리드
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solutions: solutions,
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options: options,
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);
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}
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/// [Lv 6-10] 숫자 3개 연산: (A op1 B op2 C = D)
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MathQuizPuzzle _generateMultiOpEquation(MathQuizDifficulty level) {
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// 1. 식 생성 (연산자 우선순위 포함)
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final (int a, int b, int c, String op1, String op2, int result) = _createMultiOpEquation(level.operators);
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final List<String> allParts = [a.toString(), op1, b.toString(), op2, c.toString(), '=', result.toString()];
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// 2. 빈칸 생성
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final int blankCount = level.blankCount;
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List<int> candidateIndices;
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switch (level.blankType) {
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case MathQuizBlankType.numbersOnly: candidateIndices = [0, 2, 4]; break;
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case MathQuizBlankType.operatorsOnly: candidateIndices = [1, 3]; break;
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case MathQuizBlankType.numbersAndOperators: candidateIndices = [0, 1, 2, 3, 4]; break;
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}
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final int finalBlankCount = min(blankCount, candidateIndices.length);
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final List<int> blankIndices = (candidateIndices..shuffle(_random)).sublist(0, finalBlankCount);
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final List<String> solutions = [];
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final List<String> gridCells = List.of(allParts);
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for (int index in blankIndices) {
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solutions.add(allParts[index]);
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gridCells[index] = '?';
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}
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// 3. 옵션 생성
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final Set<String> optionsSet = solutions.toSet();
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while (optionsSet.length < 9) {
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optionsSet.add((_random.nextInt(9) + 1).toString());
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}
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optionsSet.addAll(level.operators.split(','));
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optionsSet.add('=');
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// 4. 그리드 모델로 반환
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return MathQuizPuzzle(
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gridCells: gridCells,
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gridCrossAxisCount: 7, // 7x1 그리드
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solutions: solutions,
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options: (optionsSet.toList()..shuffle(_random)).toList(),
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);
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}
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/// [Lv 11-15] 숫자 4개 연산: (2x2 그리드 'ㄱ', 'ㄴ')
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MathQuizPuzzle _generateLinkedEquations(MathQuizDifficulty level) {
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// (동적 생성 로직)
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while (true) {
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final int a = _random.nextInt(9) + 1;
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final int b = _random.nextInt(9) + 1;
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final int c = _random.nextInt(9) + 1;
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final int d = _random.nextInt(9) + 1;
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final ops = level.operators.split(',');
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final String op1 = (ops..shuffle(_random)).first;
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final String op2 = (ops..shuffle(_random)).first;
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final String op3 = (ops..shuffle(_random)).first;
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final String op4 = (ops..shuffle(_random)).first;
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final int? r1 = _calculate(a, b, op1);
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final int? r2 = _calculate(c, d, op2);
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final int? r3 = _calculate(a, c, op3);
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final int? r4 = _calculate(b, d, op4);
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if (r1 == null || r2 == null || r3 == null || r4 == null) continue;
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if (r1 < -99 || r2 < -99 || r3 < -99 || r4 < -99 || r1 > 999 || r2 > 999 || r3 > 999 || r4 > 999) continue;
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final List<String> allParts = [
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a.toString(), op1, b.toString(), "=", r1.toString(),
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op3, " ", op4, " ", "=",
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c.toString(), op2, d.toString(), "=", r2.toString(),
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"=", " ", "=", " ", "=",
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r3.toString(), " ", r4.toString(), " ", " ",
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];
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final List<String> solutions = [];
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final List<String> gridCells = List.of(allParts);
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List<int> numberIndices = [0, 2, 10, 12]; // A,B,C,D
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List<int> operatorIndices = [1, 5, 7, 11]; // op1,op3,op4,op2
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List<int> blankIndices = [];
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switch (level.blankType) {
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case MathQuizBlankType.numbersOnly:
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blankIndices = (numberIndices..shuffle(_random)).sublist(0, min(level.blankCount, numberIndices.length));
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break;
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case MathQuizBlankType.operatorsOnly:
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blankIndices = (operatorIndices..shuffle(_random)).sublist(0, min(level.blankCount, operatorIndices.length));
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break;
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case MathQuizBlankType.numbersAndOperators:
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blankIndices = (numberIndices + operatorIndices..shuffle(_random)).sublist(0, level.blankCount);
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break;
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}
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blankIndices.sort();
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for (int index in blankIndices) {
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solutions.add(allParts[index]);
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gridCells[index] = '?';
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}
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final Set<String> optionsSet = solutions.toSet();
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while (optionsSet.length < 9) {
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optionsSet.add((_random.nextInt(9) + 1).toString());
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}
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optionsSet.addAll(level.operators.split(','));
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optionsSet.add('=');
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return MathQuizPuzzle(
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gridCells: gridCells,
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gridCrossAxisCount: 5, // 5x5 그리드
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solutions: solutions,
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options: (optionsSet.toList()..shuffle(_random)).toList(),
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);
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} // end while(true)
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}
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/// [수정됨] 레벨 10-12 (3x3 Grid) - 템플릿 목록 사용
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MathQuizPuzzle _generate3x3GridEquation(MathQuizDifficulty level) {
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// 1. 3x3 템플릿 목록에서 랜덤 선택
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final template = _get3x3Templates()..shuffle();
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final selectedTemplate = template.first;
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final List<String> allParts = selectedTemplate.gridCells;
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final List<int> numberIndices = selectedTemplate.numberIndices;
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final List<int> operatorIndices = selectedTemplate.operatorIndices;
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// 2. 난이도(level.blankType)에 따라 빈칸('?') 생성
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final List<String> finalSolutions = [];
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final List<String> gridCells = List.of(allParts);
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List<int> blankIndices = [];
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switch (level.blankType) {
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case MathQuizBlankType.numbersOnly:
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blankIndices = (numberIndices..shuffle(_random)).sublist(0, min(level.blankCount, numberIndices.length));
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break;
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case MathQuizBlankType.operatorsOnly:
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blankIndices = (operatorIndices..shuffle(_random)).sublist(0, min(level.blankCount, operatorIndices.length));
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break;
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case MathQuizBlankType.numbersAndOperators:
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blankIndices = (numberIndices + operatorIndices..shuffle(_random)).sublist(0, level.blankCount);
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break;
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}
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// 3. 빈칸 적용
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blankIndices.sort();
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for (int index in blankIndices) {
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finalSolutions.add(allParts[index]);
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gridCells[index] = '?';
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}
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// 4. 옵션 생성
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final Set<String> optionsSet = finalSolutions.toSet(); // 👈 [오류 수정]
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while (optionsSet.length < 9) {
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optionsSet.add((_random.nextInt(9) + 1).toString());
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}
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optionsSet.addAll(level.operators.split(','));
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optionsSet.add('=');
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final List<String> options = (optionsSet.toList()..shuffle(_random)).toList();
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return MathQuizPuzzle(
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gridCells: gridCells,
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gridCrossAxisCount: 7, // 3x3 퍼즐 (7x7 그리드)
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solutions: finalSolutions,
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options: options, // 👈 [오류 수정]
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);
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}
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/// [수정됨] 레벨 13-15 (4x4 Grid) - 템플릿 목록 사용
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MathQuizPuzzle _generate4x4GridEquation(MathQuizDifficulty level) {
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// 1. 4x4 템플릿 목록에서 랜덤 선택
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final template = _get4x4Templates()..shuffle();
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final selectedTemplate = template.first;
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final List<String> allParts = selectedTemplate.gridCells;
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final List<int> numberIndices = selectedTemplate.numberIndices;
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final List<int> operatorIndices = selectedTemplate.operatorIndices;
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// 2. 난이도(level.blankType)에 따라 빈칸('?') 생성
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final List<String> finalSolutions = [];
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final List<String> gridCells = List.of(allParts);
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List<int> blankIndices = [];
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switch (level.blankType) {
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case MathQuizBlankType.numbersOnly:
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blankIndices = (numberIndices..shuffle(_random)).sublist(0, min(level.blankCount, numberIndices.length));
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break;
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case MathQuizBlankType.operatorsOnly:
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blankIndices = (operatorIndices..shuffle(_random)).sublist(0, min(level.blankCount, operatorIndices.length));
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break;
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case MathQuizBlankType.numbersAndOperators:
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blankIndices = (numberIndices + operatorIndices..shuffle(_random)).sublist(0, level.blankCount);
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break;
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||||
}
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// 3. 빈칸 적용
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blankIndices.sort();
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for (int index in blankIndices) {
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finalSolutions.add(allParts[index]);
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gridCells[index] = '?';
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}
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// 4. 옵션 생성
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final Set<String> optionsSet = finalSolutions.toSet(); // 👈 [오류 수정]
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||||
while (optionsSet.length < 9) {
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||||
optionsSet.add((_random.nextInt(9) + 1).toString());
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||||
}
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||||
optionsSet.addAll(level.operators.split(','));
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||||
optionsSet.add('=');
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||||
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final List<String> options = (optionsSet.toList()..shuffle(_random)).toList();
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return MathQuizPuzzle(
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gridCells: gridCells,
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gridCrossAxisCount: 9, // 4x4 퍼즐 (9x9 그리드)
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||||
solutions: finalSolutions,
|
||||
options: options, // 👈 [오류 수정]
|
||||
);
|
||||
}
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||||
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||||
/// [HELPER] (A, B, C, op) 튜플 생성 (사칙연산 지원)
|
||||
(int, int, int, String) _createEquation(String operators, {int? firstTerm, int maxResult = 9}) {
|
||||
// (이전과 동일)
|
||||
final List<String> ops = operators.split(',');
|
||||
final String op = ops[_random.nextInt(ops.length)];
|
||||
int a, b, c;
|
||||
switch (op) {
|
||||
case '+':
|
||||
a = firstTerm ?? _random.nextInt(maxResult - 1) + 1;
|
||||
b = _random.nextInt(maxResult - a) + 1;
|
||||
c = a + b;
|
||||
return (a, b, c, op);
|
||||
case '-':
|
||||
c = firstTerm ?? _random.nextInt(maxResult - 1) + 2;
|
||||
a = _random.nextInt(c - 1) + 1;
|
||||
b = c - a;
|
||||
return (a, b, c, op);
|
||||
case '*':
|
||||
a = firstTerm ?? _random.nextInt(maxResult ~/ 2) + 2;
|
||||
b = _random.nextInt(maxResult ~/ a) + 1;
|
||||
c = a * b;
|
||||
return (a, b, c, op);
|
||||
case '/':
|
||||
b = _random.nextInt(maxResult ~/ 2) + 1;
|
||||
a = _random.nextInt(maxResult ~/ b) + 1;
|
||||
c = a * b;
|
||||
if (c == 0 || a == 0) return _createEquation(operators, firstTerm: firstTerm, maxResult: maxResult);
|
||||
return (a, b, c, op);
|
||||
default:
|
||||
return (1, 1, 2, '+');
|
||||
}
|
||||
}
|
||||
|
||||
/// [HELPER] 숫자 3개 + 연산자 2개 (우선순위 적용!)
|
||||
(int, int, int, String, String, int) _createMultiOpEquation(String operators) {
|
||||
while(true) {
|
||||
final int a = _random.nextInt(9) + 1;
|
||||
final int b = _random.nextInt(9) + 1;
|
||||
final int c = _random.nextInt(9) + 1;
|
||||
final List<String> ops = operators.split(',');
|
||||
final String op1 = (ops..shuffle(_random)).first;
|
||||
final String op2 = (ops..shuffle(_random)).first;
|
||||
|
||||
final String expression = "$a $op1 $b $op2 $c";
|
||||
if (expression.contains('/')) continue;
|
||||
|
||||
final num resultNum = expression.interpret();
|
||||
final int result = resultNum.toInt();
|
||||
|
||||
if (result == resultNum && result >= -99 && result <= 999) { // [수정] 범위 확장
|
||||
return (a, b, c, op1, op2, result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// [HELPER] 두 숫자와 연산자로 계산 (실패 시 null 반환)
|
||||
int? _calculate(int a, int b, String op) {
|
||||
switch (op) {
|
||||
case '+': return a + b;
|
||||
case '-': return a - b;
|
||||
case '*': return a * b;
|
||||
case '/':
|
||||
if (b == 0) return null; // 0으로 나누기
|
||||
if (a % b != 0) return null; // 나누어떨어지지 않음
|
||||
return a ~/ b;
|
||||
}
|
||||
return 0; // 알 수 없는 연산자
|
||||
}
|
||||
|
||||
/// [신규] 3x3 그리드 템플릿 목록 (8개)
|
||||
List<_GridTemplate> _get3x3Templates() {
|
||||
// [!] 템플릿의 수학적 유효성은 이미지 원본을 따르며, 보장되지 않습니다.
|
||||
return [
|
||||
// 5.53.19.png (top-left)
|
||||
_GridTemplate(gridCells:["5","*","3","-","1","=","17","+"," ","*"," ","-"," ","=","2","*","6","-","7","=","5","*"," ","+"," ","+"," ","=","4","+","1","+","1","=","18","="," ","="," ","="," ","=","21"," ","33"," ","22"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
// 5.53.19.png (top-right)
|
||||
_GridTemplate(gridCells:["1","+","1","+","5","=","17","/"," ","-"," ","+"," ","=","1","*","3","+","2","=","15","*"," ","+"," ","-"," ","=","6","-","4","+","2","=","0","="," ","="," ","="," ","=","12"," ","12"," ","13"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
// 5.53.19.png (bottom-left)
|
||||
_GridTemplate(gridCells:["9","+","5","+","5","=","19","/"," ","-"," ","+"," ","=","2","*","3","+","9","=","15","*"," ","+"," ","-"," ","=","6","-","7","+","1","=","0","="," ","="," ","="," ","=","12"," ","9"," ","16"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
// 5.53.19.png (bottom-right)
|
||||
_GridTemplate(gridCells:["7","*","4","-","9","=","39","*"," ","+"," ","*"," ","=","1","*","1","+","8","=","9","+"," ","*"," ","+"," ","=","3","-","4","+","5","=","4","="," ","="," ","="," ","=","11"," ","34"," ","23"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
// 5.53.33.png (top-left)
|
||||
_GridTemplate(gridCells:["9","-","5","/","1","=","7","*"," ","-"," ","+"," ","=","8","*","5","-","7","=","27","+"," ","+"," ","+"," ","=","4","+","3","-","7","=","2","="," ","="," ","="," ","=","62"," ","0"," ","12"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
// 5.53.33.png (top-right)
|
||||
_GridTemplate(gridCells:["8","*","2","+","6","=","16","*"," ","+"," ","/"," ","=","5","*","9","/","3","=","3","+"," ","+"," ","*"," ","=","7","+","1","+","1","=","19","="," ","="," ","="," ","=","9"," ","18"," ","16"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
// 5.53.33.png (bottom-left)
|
||||
_GridTemplate(gridCells:["1","+","7","+","9","=","17","*"," ","+"," ","-"," ","=","8","/","4","+","4","=","8","+"," ","*"," ","/"," ","=","7","*","3","+","3","=","17","="," ","="," ","="," ","=","13"," ","19"," ","6"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
// 5.53.33.png (bottom-right)
|
||||
_GridTemplate(gridCells:["1","+","6","-","9","=","6","/"," ","-"," ","/"," ","=","2","-","7","/","1","=","0","-"," ","/"," ","*"," ","=","9","-","5","+","4","=","0","="," ","="," ","="," ","=","0"," ","6"," ","3"," "," "], numberIndices:[0,2,4,14,16,18,28,30,32], operatorIndices:[1,3,7,9,11,15,17,21,23,25,29,31]),
|
||||
];
|
||||
}
|
||||
|
||||
/// [신규] 4x4 그리드 템플릿 목록 (8개)
|
||||
List<_GridTemplate> _get4x4Templates() {
|
||||
// [!] 템플릿의 수학적 유효성은 이미지 원본을 따르며, 보장되지 않습니다.
|
||||
return [
|
||||
// 5.54.51.png (top-left)
|
||||
_GridTemplate(gridCells:["1","*","4","-","2","+","14","=","16","+"," ","*"," ","/"," ","-"," ","=","15","/","5","*","16","+","13","=","61","+"," ","-"," ","+"," ","+"," ","=","3","/","2","+","4","*","7","=","29","*"," ","+"," ","/"," ","*"," ","=","15","+","11","-","8","*","8","=","-38","="," ","="," ","="," ","="," ","=","102"," ","51"," ","54"," ","95"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
// 5.54.51.png (bottom-left)
|
||||
_GridTemplate(gridCells:["8","+","4","*","2","+","15","=","114","-"," ","+"," ","-"," ","-"," ","=","6","/","4","+","3","/","2","=","11","-"," ","-"," ","+"," ","-"," ","=","7","*","3","/","5","-","1","=","0","+"," ","-"," ","*"," ","+"," ","=","12","-","1","*","6","+","11","=","14","="," ","="," ","="," ","="," ","=","1"," ","0"," ","44"," ","18"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
// 5.54.37.png (top-left)
|
||||
_GridTemplate(gridCells:["10","/","2","*","3","+","9","=","24","*"," ","-"," ","*"," ","+"," ","=","2","+","13","*","5","-","7","=","74","+"," ","+"," ","-"," ","+"," ","=","5","*","6","+","1","-","7","=","5","+"," ","-"," ","+"," ","+"," ","=","12","-","11","+","2","*","8","=","49","="," ","="," ","="," ","="," ","=","173"," ","15"," ","17"," ","85"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
// 5.54.37.png (bottom-left)
|
||||
_GridTemplate(gridCells:["9","*","2","+","8","-","1","=","40","/"," ","/"," ","-"," ","*"," ","=","5","+","2","-","13","+","3","=","3","-"," ","*"," ","+"," ","-"," ","=","7","/","1","-","6","+","4","=","4","+"," ","+"," ","*"," ","+"," ","=","16","+","9","-","7","-","10","=","9","="," ","="," ","="," ","="," ","=","5"," ","29"," ","64"," ","13"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
// 5.54.29.png (top-left)
|
||||
_GridTemplate(gridCells:["1","-","5","-","4","+","14","=","8","*"," ","/"," ","*"," ","-"," ","=","7","+","2","*","1","-","11","=","14","-"," ","+"," ","+"," ","-"," ","=","2","/","1","*","7","-","6","=","21","+"," ","+"," ","-"," ","+"," ","=","15","*","10","+","1","+","7","=","173","="," ","="," ","="," ","="," ","=","12"," ","18"," ","21"," ","5"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
// 5.54.29.png (bottom-left)
|
||||
_GridTemplate(gridCells:["9","-","3","-","1","+","13","=","11","*"," ","*"," ","+"," ","+"," ","=","8","*","7","-","9","-","5","=","49","+"," ","+"," ","*"," ","+"," ","=","6","*","5","+","11","-","2","=","41","-"," ","-"," ","-"," ","/"," ","=","15","+","2","-","1","-","4","=","17","="," ","="," ","="," ","="," ","=","71"," ","67"," ","40"," ","18"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
// 5.55.00.png (top-left)
|
||||
_GridTemplate(gridCells:["9","*","8","-","6","+","7","=","141","*"," ","*"," ","/"," ","-"," ","=","2","+","6","*","5","-","10","=","27","-"," ","-"," ","+"," ","-"," ","=","3","+","1","-","3","*","1","=","3","*"," ","+"," ","+"," ","+"," ","=","11","+","7","*","2","+","8","=","25","="," ","="," ","="," ","="," ","=","19"," ","85"," ","20"," ","9"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
// 5.55.00.png (bottom-left)
|
||||
_GridTemplate(gridCells:["4","-","1","-","2","+","14","=","3","+"," ","*"," ","*"," ","-"," ","=","9","-","1","+","3","-","4","=","7","*"," ","/"," ","-"," ","+"," ","=","6","-","1","+","7","+","1","=","17","+"," ","-"," ","+"," ","*"," ","=","8","*","2","+","1","+","16","=","65","="," ","="," ","="," ","="," ","=","38"," ","9"," ","144"," ","178"," "," "], numberIndices:[0,2,4,6,18,20,22,24,36,38,40,42,54,56,58,60], operatorIndices:[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,45,47,49,51,53,55,57,59,61,63,65,67,69,71]),
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
/// [신규] 3x3/4x4 템플릿의 내부 구조
|
||||
class _GridTemplate {
|
||||
final List<String> gridCells;
|
||||
final List<int> numberIndices;
|
||||
final List<int> operatorIndices;
|
||||
|
||||
_GridTemplate({
|
||||
required this.gridCells,
|
||||
required this.numberIndices,
|
||||
required this.operatorIndices,
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user