This commit is contained in:
lunaticbum 2025-11-25 17:25:16 +09:00
parent bc57468aaa
commit 283f08786e
3 changed files with 817 additions and 536 deletions

View File

@ -2,7 +2,7 @@ import 'dart:convert';
import 'package:bonsoir/bonsoir.dart'; import 'package:bonsoir/bonsoir.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:mobile_scanner/mobile_scanner.dart'; import 'package:mobile_scanner/mobile_scanner.dart';
import 'package:playwith_core/playwith_core.dart'; // GameChatOverlay import 'package:playwith_core/playwith_core.dart'; // Core (AvatarWidget, NetworkManager )
import 'package:playwith_game_quiz/quiz_game.dart'; import 'package:playwith_game_quiz/quiz_game.dart';
import 'package:qr_flutter/qr_flutter.dart'; import 'package:qr_flutter/qr_flutter.dart';
@ -22,6 +22,7 @@ class _LobbyScreenState extends State<LobbyScreen> {
void initState() { void initState() {
super.initState(); super.initState();
//
_net.logStream.listen((log) { _net.logStream.listen((log) {
if (!mounted) return; if (!mounted) return;
setState(() { setState(() {
@ -39,6 +40,7 @@ class _LobbyScreenState extends State<LobbyScreen> {
}); });
}); });
//
_net.messageStream.listen((data) { _net.messageStream.listen((data) {
if (data['type'] == 'GAME_START') { if (data['type'] == 'GAME_START') {
final String gameId = data['gameId']; final String gameId = data['gameId'];
@ -49,10 +51,8 @@ class _LobbyScreenState extends State<LobbyScreen> {
}); });
} }
// []
void _startGameAndNavigate(BaseGame game) { void _startGameAndNavigate(BaseGame game) {
if (!mounted) return; if (!mounted) return;
game.onStart(); game.onStart();
Navigator.push( Navigator.push(
@ -65,13 +65,11 @@ class _LobbyScreenState extends State<LobbyScreen> {
gameView = game.buildGuestView(context); gameView = game.buildGuestView(context);
} }
// : //
return Stack( return Stack(
children: [ children: [
gameView, // 1. gameView,
const SafeArea( const SafeArea(child: GameChatOverlay()),
child: GameChatOverlay(), // 2. (Core )
),
], ],
); );
}), }),
@ -85,25 +83,26 @@ class _LobbyScreenState extends State<LobbyScreen> {
builder: (context, child) { builder: (context, child) {
return Scaffold( return Scaffold(
appBar: AppBar( appBar: AppBar(
title: Text('대기실: ${_net.me.nickname}'), title: const Text('대기실'),
centerTitle: true,
actions: [ actions: [
if (_net.role == NetworkRole.host) //
IconButton(
icon: const Icon(Icons.qr_code, size: 30),
onPressed: () => _showHostQRDialog(),
),
if (_net.role != NetworkRole.none) if (_net.role != NetworkRole.none)
IconButton( IconButton(
icon: const Icon(Icons.exit_to_app), icon: const Icon(Icons.exit_to_app, color: Colors.red),
tooltip: "나가기",
onPressed: () => _net.stopNetwork(), onPressed: () => _net.stopNetwork(),
) )
], ],
), ),
body: Column( body: Column(
children: [ children: [
Expanded(flex: 3, child: _buildBody()), // ( )
const Divider(thickness: 2, color: Colors.grey), Expanded(flex: 3, child: _buildMainBody()),
const Divider(thickness: 1, height: 1),
// ()
_buildDebugConsole(), _buildDebugConsole(),
], ],
), ),
@ -112,45 +111,29 @@ class _LobbyScreenState extends State<LobbyScreen> {
); );
} }
Widget _buildDebugConsole() { // [Main Body] vs
return Column( Widget _buildMainBody() {
children: [ // 1. ( )
Container( if (_net.role == NetworkRole.none) {
width: double.infinity, return _buildInitView();
padding: const EdgeInsets.all(8.0),
color: Colors.black87,
child: const Text("DEBUG LOGS", style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold)),
),
SizedBox(
height: 150,
child: Container(
color: Colors.black,
child: ListView.builder(
controller: _scrollController,
itemCount: _logs.length,
itemBuilder: (context, index) {
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 8.0, vertical: 2.0),
child: Text(
_logs[index],
style: const TextStyle(color: Colors.greenAccent, fontSize: 12, fontFamily: 'Courier'),
),
);
},
),
),
),
],
);
} }
Widget _buildBody() { // 2. ( - / UI)
if (_net.role == NetworkRole.none) { return _buildLobbyView();
}
// ------------------------------------------------------------------------
// 1. ( / )
// ------------------------------------------------------------------------
Widget _buildInitView() {
return Center( return Center(
child: SingleChildScrollView( child: SingleChildScrollView(
child: Column( child: Column(
mainAxisAlignment: MainAxisAlignment.center, mainAxisAlignment: MainAxisAlignment.center,
children: [ children: [
const Text("게임을 시작해볼까요?", style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold)),
const SizedBox(height: 40),
Row( Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly, mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [ children: [
@ -160,6 +143,7 @@ class _LobbyScreenState extends State<LobbyScreen> {
icon: Icons.add_home_work, icon: Icons.add_home_work,
onTap: () { onTap: () {
_net.startHosting("${_net.me.nickname}의 방"); _net.startHosting("${_net.me.nickname}의 방");
// QR
Future.delayed(const Duration(milliseconds: 500), () { Future.delayed(const Duration(milliseconds: 500), () {
if (mounted && _net.role == NetworkRole.host) _showHostQRDialog(); if (mounted && _net.role == NetworkRole.host) _showHostQRDialog();
}); });
@ -174,12 +158,11 @@ class _LobbyScreenState extends State<LobbyScreen> {
], ],
), ),
const SizedBox(height: 30), const SizedBox(height: 30),
ElevatedButton.icon( ElevatedButton.icon(
icon: const Icon(Icons.qr_code_scanner, size: 28), icon: const Icon(Icons.qr_code_scanner),
label: const Text("QR 코드로 접속하기"), label: const Text("QR 코드로 접속하기"),
style: ElevatedButton.styleFrom( style: ElevatedButton.styleFrom(padding: const EdgeInsets.symmetric(horizontal: 30, vertical: 15)),
padding: const EdgeInsets.symmetric(horizontal: 30, vertical: 15),
),
onPressed: () => _openQRScanner(), onPressed: () => _openQRScanner(),
), ),
const SizedBox(height: 10), const SizedBox(height: 10),
@ -193,12 +176,20 @@ class _LobbyScreenState extends State<LobbyScreen> {
); );
} }
// ------------------------------------------------------------------------
// 2. ( UI)
// ------------------------------------------------------------------------
Widget _buildLobbyView() {
return Column( return Column(
children: [ children: [
// A.
Container( Container(
padding: const EdgeInsets.all(20.0),
color: Colors.grey[100],
width: double.infinity, width: double.infinity,
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: Colors.grey[100],
border: const Border(bottom: BorderSide(color: Colors.black12)),
),
child: Column( child: Column(
children: [ children: [
Row( Row(
@ -213,15 +204,16 @@ class _LobbyScreenState extends State<LobbyScreen> {
], ],
), ),
//
if (_net.role == NetworkRole.host) ...[ if (_net.role == NetworkRole.host) ...[
const SizedBox(height: 10), const SizedBox(height: 15),
Row( Container(
mainAxisAlignment: MainAxisAlignment.center, padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(color: Colors.white, borderRadius: BorderRadius.circular(20), border: Border.all(color: Colors.blue.shade100)),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [ children: [
SelectableText( Text("IP: ${_net.hostIp} : ${_net.hostPort}", style: const TextStyle(fontWeight: FontWeight.bold)),
"IP: ${_net.hostIp} / Port: ${_net.hostPort}",
style: const TextStyle(fontWeight: FontWeight.bold, fontSize: 16),
),
const SizedBox(width: 10), const SizedBox(width: 10),
InkWell( InkWell(
onTap: () => _showHostQRDialog(), onTap: () => _showHostQRDialog(),
@ -229,53 +221,73 @@ class _LobbyScreenState extends State<LobbyScreen> {
) )
], ],
), ),
),
const SizedBox(height: 5), const SizedBox(height: 5),
const Text("QR 버튼을 눌러 친구들을 초대하세요!", style: TextStyle(fontSize: 12, color: Colors.grey)), const Text("QR 코드를 눌러 친구를 초대하세요!", style: TextStyle(fontSize: 12, color: Colors.grey)),
], ] else ...[
//
const SizedBox(height: 10),
Text("방장 IP: ${_net.hostIp ?? '...'}", style: const TextStyle(color: Colors.grey)),
]
], ],
), ),
), ),
const Divider(height: 1), // B. ( + )
Expanded( Expanded(
child: ListView( child: ListView(
padding: const EdgeInsets.all(16), padding: const EdgeInsets.all(16),
children: [ children: [
const Text("참가자 목록", style: TextStyle(color: Colors.grey)), const Text("대기 중인 참가자", style: TextStyle(color: Colors.grey, fontWeight: FontWeight.bold)),
const SizedBox(height: 10), const SizedBox(height: 10),
_buildUserTile(_net.me),
..._net.guestList.map((guest) => _buildUserTile(guest)),
// 1. ( )
_buildUserTile(_net.me, isMe: true),
// 2.
..._net.guestList.map((guest) => _buildUserTile(guest, isMe: false)),
//
if (_net.guestList.isEmpty && _net.role == NetworkRole.host) if (_net.guestList.isEmpty && _net.role == NetworkRole.host)
const Padding( Padding(
padding: EdgeInsets.all(40.0), padding: const EdgeInsets.only(top: 40.0),
child: Center(child: Text("참가자를 기다리는 중...\nQR 코드를 보여주세요.", textAlign: TextAlign.center, style: TextStyle(color: Colors.grey))), child: Center(
child: Column(
children: const [
CircularProgressIndicator(),
SizedBox(height: 20),
Text("친구를 기다리는 중...", style: TextStyle(color: Colors.grey)),
],
),
),
), ),
], ],
), ),
), ),
// C.
_buildReadyButton(), _buildReadyButton(),
], ],
); );
} }
Widget _buildUserTile(UserInfo user) { Widget _buildUserTile(UserInfo user, {required bool isMe}) {
bool isMe = user.id == _net.me.id;
return Card( return Card(
elevation: 2, elevation: user.isReady ? 4 : 1,
color: user.isReady ? Colors.green[50] : Colors.white, color: user.isReady ? Colors.green[50] : Colors.white,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
side: user.isReady ? const BorderSide(color: Colors.green, width: 2) : BorderSide.none,
),
margin: const EdgeInsets.symmetric(vertical: 6), margin: const EdgeInsets.symmetric(vertical: 6),
child: ListTile( child: ListTile(
leading: CircleAvatar( contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
backgroundColor: Color(user.colorValue), leading: AvatarWidget(user: user, size: 50), // Core의 AvatarWidget
child: Text(user.nickname[0], style: const TextStyle(color: Colors.white, fontWeight: FontWeight.bold)),
),
title: Text( title: Text(
user.nickname + (isMe ? " (나)" : ""), user.nickname + (isMe ? " (나)" : ""),
style: const TextStyle(fontWeight: FontWeight.bold), style: const TextStyle(fontWeight: FontWeight.bold, fontSize: 16),
), ),
subtitle: Text(isMe ? "준비 버튼을 눌러주세요" : (user.isReady ? "준비 완료!" : "준비 중..."), style: TextStyle(color: Colors.grey[600], fontSize: 12)),
trailing: user.isReady trailing: user.isReady
? const Icon(Icons.check_circle, color: Colors.green, size: 32) ? const Icon(Icons.check_circle, color: Colors.green, size: 32)
: const Icon(Icons.hourglass_empty, color: Colors.grey, size: 32), : const Icon(Icons.hourglass_empty, color: Colors.grey, size: 32),
@ -285,9 +297,9 @@ class _LobbyScreenState extends State<LobbyScreen> {
Widget _buildReadyButton() { Widget _buildReadyButton() {
bool isReady = _net.me.isReady; bool isReady = _net.me.isReady;
bool canReady = _net.role == NetworkRole.host // : ( )
? _net.guestList.isNotEmpty //
: true; bool canReady = _net.role == NetworkRole.host ? _net.guestList.isNotEmpty : true;
return Container( return Container(
width: double.infinity, width: double.infinity,
@ -300,27 +312,79 @@ class _LobbyScreenState extends State<LobbyScreen> {
onPressed: canReady onPressed: canReady
? () => _net.toggleReady() ? () => _net.toggleReady()
: () { : () {
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text("참가자가 들어와야 게임을 시작할 수 있습니다."))); ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text("친구를 초대해야 시작할 수 있습니다!")));
}, },
style: ElevatedButton.styleFrom( style: ElevatedButton.styleFrom(
backgroundColor: !canReady backgroundColor: !canReady
? Colors.grey ? Colors.grey[300]
: (isReady ? Colors.redAccent : Colors.blueAccent), : (isReady ? Colors.redAccent : Colors.blueAccent),
padding: const EdgeInsets.symmetric(vertical: 18), padding: const EdgeInsets.symmetric(vertical: 18),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)),
elevation: canReady ? 5 : 0, elevation: canReady ? 5 : 0,
), ),
child: Text( child: Text(
isReady ? "준비 취소 (WAIT)" : "준비 완료 (READY)", isReady ? "준비 취소 (WAIT)" : "준비 완료 (READY)",
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold, color: Colors.white), style: TextStyle(
fontSize: 22,
fontWeight: FontWeight.bold,
color: !canReady ? Colors.grey : Colors.white
),
), ),
), ),
); );
} }
// ------------------------------------------------------------------------
// [Components]
// ------------------------------------------------------------------------
Widget _buildDebugConsole() {
return Column(
children: [
GestureDetector(
onTap: () => _scrollController.jumpTo(_scrollController.position.maxScrollExtent),
child: Container(
width: double.infinity,
padding: const EdgeInsets.symmetric(vertical: 5, horizontal: 10),
color: Colors.black87,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: const [
Text("DEBUG LOGS", style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 10)),
Icon(Icons.keyboard_arrow_down, color: Colors.white, size: 14)
],
),
),
),
SizedBox(
height: 100,
child: Container(
color: Colors.black,
child: ListView.builder(
controller: _scrollController,
itemCount: _logs.length,
itemBuilder: (context, index) {
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 8.0, vertical: 1.0),
child: Text(
_logs[index],
style: const TextStyle(color: Colors.greenAccent, fontSize: 10, fontFamily: 'Courier'),
),
);
},
),
),
),
],
);
}
// ------------------------------------------------------------------------
// [Dialogs] QR, ,
// ------------------------------------------------------------------------
void _showHostQRDialog() { void _showHostQRDialog() {
if (_net.hostIp == null || _net.hostPort == null) return; if (_net.hostIp == null || _net.hostPort == null) return;
final qrData = jsonEncode({'ip': _net.hostIp, 'port': _net.hostPort}); final qrData = jsonEncode({'ip': _net.hostIp, 'port': _net.hostPort});
showDialog( showDialog(
context: context, context: context,
builder: (context) => Dialog( builder: (context) => Dialog(
@ -330,7 +394,7 @@ class _LobbyScreenState extends State<LobbyScreen> {
child: Column( child: Column(
mainAxisSize: MainAxisSize.min, mainAxisSize: MainAxisSize.min,
children: [ children: [
const Text("초대 QR 코드", style: TextStyle(fontSize: 22, fontWeight: FontWeight.bold)), const Text("친구 초대", style: TextStyle(fontSize: 22, fontWeight: FontWeight.bold)),
const SizedBox(height: 20), const SizedBox(height: 20),
Container( Container(
padding: const EdgeInsets.all(10), padding: const EdgeInsets.all(10),
@ -338,7 +402,7 @@ class _LobbyScreenState extends State<LobbyScreen> {
child: QrImageView(data: qrData, version: QrVersions.auto, size: 220.0), child: QrImageView(data: qrData, version: QrVersions.auto, size: 220.0),
), ),
const SizedBox(height: 20), const SizedBox(height: 20),
Text("IP: ${_net.hostIp} / Port: ${_net.hostPort}", style: const TextStyle(color: Colors.grey)), SelectableText("IP: ${_net.hostIp}\nPort: ${_net.hostPort}", textAlign: TextAlign.center, style: const TextStyle(color: Colors.grey)),
const SizedBox(height: 20), const SizedBox(height: 20),
ElevatedButton(onPressed: () => Navigator.pop(context), child: const Text("닫기")) ElevatedButton(onPressed: () => Navigator.pop(context), child: const Text("닫기"))
], ],
@ -352,20 +416,18 @@ class _LobbyScreenState extends State<LobbyScreen> {
bool isScanCompleted = false; bool isScanCompleted = false;
Navigator.of(context).push(MaterialPageRoute( Navigator.of(context).push(MaterialPageRoute(
builder: (context) => Scaffold( builder: (context) => Scaffold(
appBar: AppBar(title: const Text("QR 코드 스캔")), appBar: AppBar(title: const Text("QR 스캔")),
body: MobileScanner( body: MobileScanner(
onDetect: (capture) { onDetect: (capture) {
if (isScanCompleted) return; if (isScanCompleted) return;
final List<Barcode> barcodes = capture.barcodes; for (final barcode in capture.barcodes) {
for (final barcode in barcodes) { if (barcode.rawValue != null) {
final String? code = barcode.rawValue;
if (code != null) {
try { try {
final data = jsonDecode(code); final data = jsonDecode(barcode.rawValue!);
if (data['ip'] != null && data['port'] != null) { if (data['ip'] != null && data['port'] != null) {
isScanCompleted = true; isScanCompleted = true;
Navigator.pop(context); Navigator.pop(context);
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text("QR 인식 성공! 접속 중..."))); ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text("접속 중...")));
_net.joinRoom(data['ip'], data['port']); _net.joinRoom(data['ip'], data['port']);
return; return;
} }
@ -382,7 +444,7 @@ class _LobbyScreenState extends State<LobbyScreen> {
showDialog( showDialog(
context: context, context: context,
builder: (context) => AlertDialog( builder: (context) => AlertDialog(
title: const Text("방 찾는 중..."), title: const Text("방 찾"),
content: SizedBox( content: SizedBox(
width: double.maxFinite, width: double.maxFinite,
height: 300, height: 300,
@ -390,19 +452,17 @@ class _LobbyScreenState extends State<LobbyScreen> {
stream: _net.discoverRooms(), stream: _net.discoverRooms(),
builder: (context, snapshot) { builder: (context, snapshot) {
if (!snapshot.hasData || snapshot.data!.isEmpty) { if (!snapshot.hasData || snapshot.data!.isEmpty) {
return const Center(child: Text("검색 중... (로그를 확인하세요)")); return const Center(child: Text("검색 중...\n같은 와이파이인지 확인하세요."));
} }
final services = snapshot.data!;
return ListView.builder( return ListView.builder(
itemCount: services.length, itemCount: snapshot.data!.length,
itemBuilder: (context, index) { itemBuilder: (context, index) {
final service = services[index]; final service = snapshot.data![index];
final displayName = service.name.split('#').first;
final ip = service.attributes?['ip'] ?? '알 수 없음'; final ip = service.attributes?['ip'] ?? '알 수 없음';
return ListTile( return ListTile(
leading: const Icon(Icons.meeting_room), leading: const Icon(Icons.meeting_room),
title: Text(displayName), title: Text(service.name.split('#').first),
subtitle: Text("IP: $ip"), subtitle: Text(ip),
onTap: () { onTap: () {
Navigator.pop(context); Navigator.pop(context);
if (service.attributes != null && service.attributes!['ip'] != null) { if (service.attributes != null && service.attributes!['ip'] != null) {
@ -421,26 +481,25 @@ class _LobbyScreenState extends State<LobbyScreen> {
} }
void _showManualJoinDialog() { void _showManualJoinDialog() {
final ipController = TextEditingController(text: "192.168."); final ipCtrl = TextEditingController(text: "192.168.");
final portController = TextEditingController(); final portCtrl = TextEditingController();
showDialog( showDialog(
context: context, context: context,
builder: (context) => AlertDialog( builder: (context) => AlertDialog(
title: const Text("수동 접속"), title: const Text("직접 입력"),
content: Column( content: Column(
mainAxisSize: MainAxisSize.min, mainAxisSize: MainAxisSize.min,
children: [ children: [
const Text("방장 화면의 IP/Port를 입력하세요."), TextField(controller: ipCtrl, decoration: const InputDecoration(labelText: "IP Address")),
TextField(controller: ipController, decoration: const InputDecoration(labelText: "IP")), TextField(controller: portCtrl, decoration: const InputDecoration(labelText: "Port")),
TextField(controller: portController, decoration: const InputDecoration(labelText: "Port")),
], ],
), ),
actions: [ actions: [
TextButton(onPressed: () => Navigator.pop(context), child: const Text("취소")), TextButton(onPressed: () => Navigator.pop(context), child: const Text("취소")),
ElevatedButton( ElevatedButton(
onPressed: () { onPressed: () {
final ip = ipController.text.trim(); final ip = ipCtrl.text.trim();
final port = int.tryParse(portController.text.trim()); final port = int.tryParse(portCtrl.text.trim());
if (ip.isNotEmpty && port != null) { if (ip.isNotEmpty && port != null) {
Navigator.pop(context); Navigator.pop(context);
_net.joinRoom(ip, port); _net.joinRoom(ip, port);
@ -455,29 +514,16 @@ class _LobbyScreenState extends State<LobbyScreen> {
} }
class _BigButton extends StatelessWidget { class _BigButton extends StatelessWidget {
final String title; final String title; final Color color; final IconData icon; final VoidCallback onTap;
final Color color;
final IconData icon;
final VoidCallback onTap;
const _BigButton({required this.title, required this.color, required this.icon, required this.onTap}); const _BigButton({required this.title, required this.color, required this.icon, required this.onTap});
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return GestureDetector( return GestureDetector(
onTap: onTap, onTap: onTap,
child: Container( child: Container(
width: 140, height: 140, width: 130, height: 130,
decoration: BoxDecoration( decoration: BoxDecoration(color: color, borderRadius: BorderRadius.circular(20), boxShadow: [BoxShadow(color: Colors.black12, blurRadius: 10, offset: const Offset(0, 5))]),
color: color, borderRadius: BorderRadius.circular(20), child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [Icon(icon, size: 40, color: Colors.black54), const SizedBox(height: 10), Text(title, textAlign: TextAlign.center, style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold))]),
boxShadow: [BoxShadow(color: Colors.black12, blurRadius: 10, offset: const Offset(0, 5))],
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(icon, size: 40, color: Colors.black54),
const SizedBox(height: 10),
Text(title, textAlign: TextAlign.center, style: const TextStyle(fontSize: 18, fontWeight: FontWeight.bold)),
],
),
), ),
); );
} }

View File

@ -0,0 +1,108 @@
enum QuizType { text, image } //
class QuizItem {
final QuizType type;
final String question; //
final String answer; //
final List<String> options; // (, /OX)
QuizItem({
required this.type,
required this.question,
required this.answer,
required this.options,
});
Map<String, dynamic> toJson() => {
'type': type.name,
'question': question,
'answer': answer,
'options': options,
};
factory QuizItem.fromJson(Map<String, dynamic> json) {
return QuizItem(
type: json['type'] == 'image' ? QuizType.image : QuizType.text,
question: json['question'],
answer: json['answer'],
options: List<String>.from(json['options'] ?? []),
);
}
}
class QuizSet {
static List<QuizItem> getDummy10() {
return [
// 1. [OX]
QuizItem(
type: QuizType.text,
question: "사과는 영어로 Apple이다.",
answer: "O",
options: ["O", "X"],
),
// 2. [OX]
QuizItem(
type: QuizType.text,
question: "북극곰의 피부색은 흰색이다.",
answer: "X", //
options: ["O", "X"],
),
// 3. [OX]
QuizItem(
type: QuizType.text,
question: "돌고래는 '어류(물고기)'다.",
answer: "X", //
options: ["O", "X"],
),
// 4. [4]
QuizItem(
type: QuizType.text,
question: "임진왜란이 일어난 해는?",
answer: "1592년",
options: ["1392년", "1492년", "1592년", "1950년"],
),
// 5. [4]
QuizItem(
type: QuizType.text,
question: "왕이 넘어지면?",
answer: "킹콩",
options: ["왕콩", "킹콩", "전하", "꽈당"],
),
// 6. [/] ( )
QuizItem(
type: QuizType.text,
question: "가는 말이 고와야 [ ? ]가 곱다.",
answer: "오는 말",
options: ["오는 말", "가는 발", "너의 말", "우리 말"],
),
// 7. []
QuizItem(
type: QuizType.text,
question: "5 + 5 × 5 = ?",
answer: "30",
options: ["25", "30", "50", "10"],
),
// 8. []
QuizItem(
type: QuizType.text,
question: "미국의 수도는 어디일까요?",
answer: "워싱턴 D.C.",
options: ["뉴욕", "LA", "워싱턴 D.C.", "시카고"],
),
// 9. []
QuizItem(
type: QuizType.text,
question: "세상에서 가장 뜨거운 바다는?",
answer: "열바다",
options: ["불바다", "열바다", "사랑해", "동해"],
),
// 10. [OX]
QuizItem(
type: QuizType.text,
question: "개발자님은 이 앱을 완성할 수 있다!",
answer: "O",
options: ["O", "X"],
),
];
}
}

View File

@ -1,53 +1,58 @@
import 'dart:async'; import 'dart:async';
import 'dart:math';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:playwith_core/playwith_core.dart'; import 'package:playwith_core/playwith_core.dart';
import 'model/quiz_model.dart'; // QuizSet, QuizItem
// --- Enums ---
enum PlayerStatus { alive, dead, winner, loser } enum PlayerStatus { alive, dead, winner, loser }
enum GamePhase { voteRule, voteInput, playing, result }
enum InputMode { touch, voice }
enum GameRule { survival, suddenDeath, scoreAttack, relay }
class QuizGame extends BaseGame { class QuizGame extends BaseGame {
@override @override
String get id => "quiz_ox"; String get id => "quiz_mix"; // main.dart ID와
@override @override
String get name => "OX 퀴즈 서바이벌"; String get name => "멀티 모드 퀴즈";
@override @override
String get description => "끝까지 살아남으세요!"; String get description => "투표로 룰을 정하고 승리하세요!";
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
// //
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
final _gameStateController = StreamController<Map<String, dynamic>>.broadcast(); final _gameStateController = StreamController<Map<String, dynamic>>.broadcast();
Stream<Map<String, dynamic>> get gameStateStream => _gameStateController.stream; Stream<Map<String, dynamic>> get gameStateStream => _gameStateController.stream;
// UI
Map<String, dynamic>? _lastState; Map<String, dynamic>? _lastState;
//
GamePhase _phase = GamePhase.voteRule;
GameRule _selectedRule = GameRule.survival;
InputMode _selectedInputMode = InputMode.touch;
//
final Set<String> _aliveUsers = {}; final Set<String> _aliveUsers = {};
final Set<String> _answeredUsers = {}; final Set<String> _answeredUsers = {};
final Map<String, int> _scores = {};
final Map<String, String> _votes = {};
//
List<String> _turnOrder = [];
int _currentTurnIndex = 0;
//
PlayerStatus _myStatus = PlayerStatus.alive; PlayerStatus _myStatus = PlayerStatus.alive;
String? _mySelectedAnswer; String? _mySelectedAnswer;
bool _isLockedIn = false; bool _isLockedIn = false;
Timer? _lockInTimer; Timer? _lockInTimer;
// [] ? // UI
bool _isCountingDown = false; bool _isCountingDown = false;
int _countdownValue = 3; int _countdownValue = 3;
// [] ? ( )
bool _isShowingResult = false; bool _isShowingResult = false;
String _currentCorrectAnswer = "";
final List<Map<String, dynamic>> _questions = [
{"q": "사과는 영어로 Apple이다.", "a": "O"},
{"q": "바나나는 길어지면 기차다.", "a": "X"},
{"q": "플러터는 구글이 만들었다.", "a": "O"},
{"q": "지범님은 천재 개발자다.", "a": "O"},
{"q": "북극곰의 피부색은 검은색이다.", "a": "O"},
{"q": "타조는 날 수 있다.", "a": "X"},
];
//
List<QuizItem> _questions = [];
int _currentQuestionIndex = -1; int _currentQuestionIndex = -1;
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
@ -57,25 +62,45 @@ class QuizGame extends BaseGame {
void onStart() { void onStart() {
super.onStart(); super.onStart();
print("Quiz Game Started!"); print("Quiz Game Started!");
_resetGame();
_resetLocalState(); // (QuizModel이 )
_lastState = null; try {
_aliveUsers.clear(); _questions = QuizSet.getDummy10();
} catch (e) {
_aliveUsers.add(NetworkManager().me.id); // Fallback Dummy
for (var guest in NetworkManager().guestList) { _questions = [
_aliveUsers.add(guest.id); QuizItem(type: QuizType.text, question: "사과는 영어로 Apple?", answer: "O", options: ["O", "X"]),
QuizItem(type: QuizType.text, question: "바나나는 길어지면 기차?", answer: "X", options: ["O", "X"]),
];
} }
// [Host] 퀀 // [Host] 1:
if (NetworkManager().role == NetworkRole.host) { if (NetworkManager().role == NetworkRole.host) {
// Future.delayed(const Duration(milliseconds: 1000), () {
Future.delayed(const Duration(seconds: 1), () { _broadcastState({'type': 'PHASE_CHANGE', 'phase': 'VOTE_RULE'});
_startNextQuestionSequence();
}); });
} }
} }
void _resetGame() {
_phase = GamePhase.voteRule;
_lastState = null;
_aliveUsers.clear();
_scores.clear();
_votes.clear();
_turnOrder.clear();
_currentQuestionIndex = -1;
_resetLocalState();
final allUsers = [NetworkManager().me, ...NetworkManager().guestList];
for (var u in allUsers) {
_aliveUsers.add(u.id);
_scores[u.id] = 0;
}
_myStatus = PlayerStatus.alive;
}
@override @override
void onDispose() { void onDispose() {
_lockInTimer?.cancel(); _lockInTimer?.cancel();
@ -84,193 +109,290 @@ class QuizGame extends BaseGame {
} }
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
// (Logic) // (Logic Hub)
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
@override @override
void onMessageReceived(String senderId, Map<String, dynamic> payload) { void onMessageReceived(String senderId, Map<String, dynamic> payload) {
if (!['ANSWER_SUBMIT', 'VOTE_SUBMIT'].contains(payload['type'])) {
if (payload['type'] != 'ANSWER_SUBMIT') {
_lastState = payload; _lastState = payload;
} }
// 1. [Common] switch (payload['type']) {
if (payload['type'] == 'GAME_COUNTDOWN') { case 'PHASE_CHANGE': _handlePhaseChange(payload); break;
_isShowingResult = false; // case 'VOTE_SUBMIT': _handleVoteSubmit(payload); break;
case 'GAME_COUNTDOWN': _handleCountdown(payload); break;
case 'ANSWER_SUBMIT': _handleAnswerSubmit(payload); break;
case 'PLAYER_STATUS_UPDATE': _handleStatusUpdate(payload); break;
case 'PLAYER_ELIMINATED': _handleEliminated(payload); break;
case 'ROUND_RESULT': _handleRoundResult(payload); break;
case 'GAME_STATE_UPDATE': _handleNewQuestion(payload); break;
case 'GAME_OVER': _handleGameOver(payload); break;
case 'GAME_EXIT': _gameStateController.add(payload); break;
}
}
// --- Handlers ---
void _handlePhaseChange(Map<String, dynamic> payload) {
final phaseStr = payload['phase'];
if (phaseStr == 'VOTE_RULE') _phase = GamePhase.voteRule;
else if (phaseStr == 'VOTE_INPUT') {
_phase = GamePhase.voteInput;
_selectedRule = GameRule.values.firstWhere((e) => e.name == payload['rule'], orElse: () => GameRule.survival);
}
else if (phaseStr == 'PLAYING') {
_phase = GamePhase.playing;
_selectedInputMode = payload['inputMode'] == 'voice' ? InputMode.voice : InputMode.touch;
if (_selectedRule == GameRule.relay) {
_turnOrder = List<String>.from(payload['turnOrder'] ?? []);
_currentTurnIndex = 0;
}
}
_gameStateController.add(payload);
_votes.clear();
}
void _handleVoteSubmit(Map<String, dynamic> payload) {
if (NetworkManager().role != NetworkRole.host) return;
_votes[payload['userId']] = payload['vote'];
//
// ( aliveUsers . MVP는 )
if (_votes.length >= _aliveUsers.length) {
if (_phase == GamePhase.voteRule) _decideRule();
else if (_phase == GamePhase.voteInput) _decideInputAndStart();
}
}
void _handleCountdown(Map<String, dynamic> payload) {
_isShowingResult = false;
_isCountingDown = true; _isCountingDown = true;
_countdownValue = payload['count']; _countdownValue = payload['count'];
if (_countdownValue > 0) SoundManager().playSfx(SoundKey.click);
// 3, 2, 1
SoundManager().playSfx(SoundKey.click);
_gameStateController.add(payload); _gameStateController.add(payload);
} }
// 2. [Host Logic] void _handleAnswerSubmit(Map<String, dynamic> payload) {
if (payload['type'] == 'ANSWER_SUBMIT') {
if (NetworkManager().role != NetworkRole.host) return; if (NetworkManager().role != NetworkRole.host) return;
final String userId = payload['userId']; final String userId = payload['userId'];
final String answer = payload['answer']; final String answer = payload['answer'];
if (!_aliveUsers.contains(userId)) return;
if (_answeredUsers.contains(userId)) return; if (_answeredUsers.contains(userId)) return;
if (_selectedRule == GameRule.relay && _turnOrder[_currentTurnIndex] != userId) return;
_answeredUsers.add(userId); _answeredUsers.add(userId);
final currentAnswer = _questions[_currentQuestionIndex]['a']; final currentQ = _questions[_currentQuestionIndex];
bool isCorrect = (answer == currentAnswer); bool isCorrect = false;
if (_selectedInputMode == InputMode.voice) {
if (!isCorrect) { isCorrect = VoiceManager().checkAnswer(answer, currentQ.answer);
_aliveUsers.remove(userId); } else {
isCorrect = (answer == currentQ.answer);
}
//
if (_selectedRule == GameRule.scoreAttack) {
if (isCorrect) _scores[userId] = (_scores[userId] ?? 0) + 1;
} else {
if (!isCorrect) {
_aliveUsers.remove(userId);
NetworkManager().sendMessage({'type': 'PLAYER_ELIMINATED', 'targetUserId': userId});
if (userId == NetworkManager().me.id) _handleLocalElimination();
if (_selectedRule == GameRule.suddenDeath || _selectedRule == GameRule.relay) {
_broadcastState({'type': 'PLAYER_STATUS_UPDATE', 'userId': userId, 'isSubmitted': true, 'isAlive': false});
Future.delayed(const Duration(milliseconds: 1000), () => _finishGame(winnerId: null));
return;
}
}
} }
//
_broadcastState({ _broadcastState({
'type': 'PLAYER_STATUS_UPDATE', 'type': 'PLAYER_STATUS_UPDATE',
'userId': userId, 'userId': userId,
'isSubmitted': true, 'isSubmitted': true,
'isAlive': isCorrect 'isAlive': _aliveUsers.contains(userId),
'score': _scores[userId]
}); });
// [ ] -> -> -> //
int currentAliveCount = _aliveUsers.length + (isCorrect ? 0 : 1); bool shouldAdvance = false;
if (_answeredUsers.length >= currentAliveCount) { if (_selectedRule == GameRule.relay) {
Future.delayed(const Duration(milliseconds: 500), () { shouldAdvance = true;
_showRoundResultAndNext(); // } else {
}); int targetCount = _selectedRule == GameRule.scoreAttack
? NetworkManager().guestList.length + 1
: _aliveUsers.length + (isCorrect ? 0 : 1);
if (_answeredUsers.length >= targetCount) shouldAdvance = true;
}
if (shouldAdvance) {
Future.delayed(const Duration(milliseconds: 1000), () => _showRoundResultAndNext());
} }
} }
// 3. [Common] ( ) void _handleStatusUpdate(Map<String, dynamic> payload) {
if (payload['type'] == 'ROUND_RESULT') { _answeredUsers.add(payload['userId']);
_isCountingDown = false; if (payload['isAlive'] == false) _aliveUsers.remove(payload['userId']);
_isShowingResult = true; // if (payload['score'] != null) _scores[payload['userId']] = payload['score'];
_currentCorrectAnswer = payload['correctAnswer'];
final List<dynamic> survivors = payload['survivors'] ?? [];
final bool isSurvived = survivors.contains(NetworkManager().me.id);
//
if (!isSurvived && _myStatus == PlayerStatus.alive) {
_handleElimination();
} else if (isSurvived && _myStatus == PlayerStatus.alive) {
// ( )
// SoundManager().playSfx(SoundKey.correct);
}
_gameStateController.add(payload); _gameStateController.add(payload);
} }
// 4. [Common] void _handleEliminated(Map<String, dynamic> payload) {
if (payload['type'] == 'PLAYER_STATUS_UPDATE') { if (payload['targetUserId'] == NetworkManager().me.id) _handleLocalElimination();
final userId = payload['userId'];
_answeredUsers.add(userId);
if (payload['isAlive'] == false) {
_aliveUsers.remove(userId);
}
_gameStateController.add(payload);
}
// 5. [Common] ()
if (payload['type'] == 'PLAYER_ELIMINATED') {
final targetId = payload['targetUserId'];
_aliveUsers.remove(targetId);
if (targetId == NetworkManager().me.id) {
_handleElimination();
}
_gameStateController.add({'type': 'UI_REFRESH'}); _gameStateController.add({'type': 'UI_REFRESH'});
} }
// 6. [Common] void _handleLocalElimination() {
if (payload['type'] == 'GAME_STATE_UPDATE' && payload['status'] == 'QUESTION') { SoundManager().playSfx(SoundKey.wrong);
_myStatus = PlayerStatus.dead;
}
void _handleRoundResult(Map<String, dynamic> payload) {
_isCountingDown = false;
_isShowingResult = true;
if (_selectedRule == GameRule.relay) _currentTurnIndex = payload['nextTurnIndex'] ?? 0;
final survivors = payload['survivors'] ?? [];
bool amISurvived = survivors.contains(NetworkManager().me.id);
if (!amISurvived && _myStatus == PlayerStatus.alive && _selectedRule != GameRule.scoreAttack) {
_handleLocalElimination();
}
_gameStateController.add(payload);
}
void _handleNewQuestion(Map<String, dynamic> payload) {
_isCountingDown = false; _isCountingDown = false;
_isShowingResult = false; _isShowingResult = false;
_resetLocalState(); _resetLocalState();
_gameStateController.add(payload); _gameStateController.add(payload);
} }
// 7. [Common] void _handleGameOver(Map<String, dynamic> payload) {
if (payload['type'] == 'GAME_OVER' || payload['type'] == 'GAME_EXIT') {
if (payload['type'] == 'GAME_OVER') {
final winnerId = payload['winnerId']; final winnerId = payload['winnerId'];
_myStatus = (winnerId == NetworkManager().me.id) ? PlayerStatus.winner : PlayerStatus.loser; if (winnerId == NetworkManager().me.id) {
if (_myStatus == PlayerStatus.winner) SoundManager().playSfx(SoundKey.win); _myStatus = PlayerStatus.winner;
SoundManager().playSfx(SoundKey.win);
} else {
_myStatus = PlayerStatus.loser;
if (winnerId == 'ALL_LOSE') SoundManager().playSfx(SoundKey.wrong);
} }
_gameStateController.add(payload); _gameStateController.add(payload);
} }
}
void _handleElimination() {
SoundManager().playSfx(SoundKey.wrong);
_myStatus = PlayerStatus.dead;
}
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
// [Host Logic] // [Host Logic]
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
void _decideRule() {
final counts = <String, int>{};
for (var v in _votes.values) { counts[v] = (counts[v] ?? 0) + 1; }
String topRule = counts.entries.reduce((a, b) => a.value >= b.value ? a : b).key;
// 1. ( O/X ) _selectedRule = GameRule.values.firstWhere((e) => e.name == topRule, orElse: () => GameRule.survival);
void _showRoundResultAndNext() {
final currentQ = _questions[_currentQuestionIndex];
final resultData = { _broadcastState({
'type': 'ROUND_RESULT', 'type': 'PHASE_CHANGE',
'status': 'RESULT', 'phase': 'VOTE_INPUT',
'correctAnswer': currentQ['a'], 'rule': _selectedRule.name
'survivors': _aliveUsers.toList(),
};
_broadcastState(resultData);
// 3 ->
Future.delayed(const Duration(seconds: 3), () {
_checkWinnerAndNext();
}); });
} }
// 2. -> -> void _decideInputAndStart() {
int touch = _votes.values.where((v) => v == 'touch').length;
int voice = _votes.values.where((v) => v == 'voice').length;
InputMode mode = (touch >= voice) ? InputMode.touch : InputMode.voice;
List<String>? turnOrder;
if (_selectedRule == GameRule.relay) {
turnOrder = _aliveUsers.toList()..shuffle();
}
_broadcastState({
'type': 'PHASE_CHANGE',
'phase': 'PLAYING',
'inputMode': mode.name,
'turnOrder': turnOrder
});
_selectedInputMode = mode;
_turnOrder = turnOrder ?? [];
_phase = GamePhase.playing;
Future.delayed(const Duration(seconds: 2), () => _startCountdownSequence());
}
void _showRoundResultAndNext() {
final currentQ = _questions[_currentQuestionIndex];
int nextTurn = _currentTurnIndex;
if (_selectedRule == GameRule.relay) {
nextTurn = (_currentTurnIndex + 1) % _aliveUsers.length;
}
_broadcastState({
'type': 'ROUND_RESULT',
'status': 'RESULT',
'correctAnswer': currentQ.answer,
'survivors': _aliveUsers.toList(),
'scores': _scores,
'nextTurnIndex': nextTurn
});
_currentTurnIndex = nextTurn;
Future.delayed(const Duration(seconds: 3), () => _checkWinnerAndNext());
}
void _checkWinnerAndNext() { void _checkWinnerAndNext() {
int totalStartPlayers = NetworkManager().guestList.length + 1; int totalPlayers = NetworkManager().guestList.length + 1;
bool isEnd = false;
//
if ((totalStartPlayers > 1 && _aliveUsers.length <= 1) || _currentQuestionIndex >= _questions.length - 1) {
String? winnerId; String? winnerId;
if (_aliveUsers.isNotEmpty) winnerId = _aliveUsers.first;
if (_currentQuestionIndex >= _questions.length - 1) {
isEnd = true;
if (_selectedRule == GameRule.scoreAttack) {
if (_scores.isNotEmpty) {
winnerId = _scores.entries.reduce((a, b) => a.value >= b.value ? a : b).key;
}
} else {
winnerId = _aliveUsers.isNotEmpty ? _aliveUsers.first : null;
}
}
else if (_selectedRule != GameRule.scoreAttack && _aliveUsers.length <= 1) {
if (_aliveUsers.isNotEmpty) {
isEnd = true;
winnerId = _aliveUsers.first;
} else {
isEnd = true;
winnerId = null;
}
}
if (isEnd) {
_finishGame(winnerId: winnerId); _finishGame(winnerId: winnerId);
return; } else {
_startCountdownSequence();
}
} }
// 퀀 void _startCountdownSequence() {
_startNextQuestionSequence();
}
// 3. (3->2->1)
void _startNextQuestionSequence() {
int count = 3; int count = 3;
// 1
Timer.periodic(const Duration(seconds: 1), (timer) { Timer.periodic(const Duration(seconds: 1), (timer) {
_broadcastState({'type': 'GAME_COUNTDOWN', 'count': count}); _broadcastState({'type': 'GAME_COUNTDOWN', 'count': count});
if (count == 0) { if (count == 0) {
timer.cancel(); timer.cancel();
_sendNewQuestion(); // _sendNewQuestion();
} }
count--; count--;
}); });
} }
// 4.
void _sendNewQuestion() { void _sendNewQuestion() {
_currentQuestionIndex++; _currentQuestionIndex++;
final questionData = _questions[_currentQuestionIndex]; final qData = _questions[_currentQuestionIndex];
final stateData = {
'type': 'GAME_STATE_UPDATE',
'status': 'QUESTION',
'data': questionData
};
_resetLocalState(); _resetLocalState();
_broadcastState(stateData); _broadcastState({'type': 'GAME_STATE_UPDATE', 'status': 'QUESTION', 'data': qData.toJson()});
} }
void _finishGame({String? winnerId}) { void _finishGame({String? winnerId}) {
@ -285,9 +407,7 @@ class QuizGame extends BaseGame {
void _broadcastState(Map<String, dynamic> data) { void _broadcastState(Map<String, dynamic> data) {
_lastState = data; _lastState = data;
_gameStateController.add(data); _gameStateController.add(data);
if (NetworkManager().role == NetworkRole.host) { if (NetworkManager().role == NetworkRole.host) NetworkManager().sendMessage(data);
NetworkManager().sendMessage(data);
}
} }
void _resetLocalState() { void _resetLocalState() {
@ -304,160 +424,176 @@ class QuizGame extends BaseGame {
} }
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
// [UI] Unified View ( UI) // [UI]
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
@override @override
Widget buildHostView(BuildContext context) => _buildSharedScreen(context, isHost: true); Widget buildHostView(BuildContext context) => _buildScreen(context, true);
@override @override
Widget buildGuestView(BuildContext context) => _buildSharedScreen(context, isHost: false); Widget buildGuestView(BuildContext context) => _buildScreen(context, false);
Widget _buildSharedScreen(BuildContext context, {required bool isHost}) { Widget _buildScreen(BuildContext context, bool isHost) {
return Scaffold( return Scaffold(
appBar: AppBar( appBar: AppBar(
title: const Text("OX 서바이벌", style: TextStyle(fontWeight: FontWeight.bold)), title: const Text("PlayWith 퀴즈"),
centerTitle: true, // centerTitle: true,
automaticallyImplyLeading: false, automaticallyImplyLeading: false,
actions: [ actions: [
if (isHost) IconButton(icon: const Icon(Icons.close), onPressed: () => _confirmExit(context)) if (isHost) IconButton(icon: const Icon(Icons.close), onPressed: () => _confirmExit(context))
], ],
), ),
body: StreamBuilder<Map<String, dynamic>>( body: Padding(
padding: const EdgeInsets.only(bottom: 140.0),
child: StreamBuilder<Map<String, dynamic>>(
stream: gameStateStream, stream: gameStateStream,
initialData: _lastState, initialData: _lastState,
builder: (context, snapshot) { builder: (context, snapshot) {
if (!snapshot.hasData) return _buildWaitingScreen("로딩 중..."); if (!snapshot.hasData) return _buildWaitingScreen("로딩 중...");
final data = snapshot.data!; final data = snapshot.data!;
// 1. if (_phase == GamePhase.voteRule || (data['type'] == 'PHASE_CHANGE' && data['phase'] == 'VOTING')) return _buildRuleVotingView(context);
if (data['type'] == 'GAME_OVER') return _buildResultScreen(context, data['winnerName']); if (_phase == GamePhase.voteInput || (data['type'] == 'PHASE_CHANGE' && data['phase'] == 'VOTE_INPUT')) return _buildInputVotingView(context);
if (_isCountingDown || (data['type'] == 'GAME_COUNTDOWN')) {
int count = data['count'] ?? 3;
return Center(child: Text(count > 0 ? "$count" : "START!", style: const TextStyle(fontSize: 90, fontWeight: FontWeight.bold, color: Colors.blue)));
}
if (data['type'] == 'GAME_EXIT') { if (data['type'] == 'GAME_EXIT') {
WidgetsBinding.instance.addPostFrameCallback((_) { if(context.mounted) Navigator.pop(context); }); WidgetsBinding.instance.addPostFrameCallback((_) { if(context.mounted) Navigator.pop(context); });
return const Center(child: Text("종료되었습니다.")); return const Center(child: Text("종료되었습니다."));
} }
if (data['type'] == 'GAME_OVER') return _buildResultScreen(context, data['winnerName']);
// 2. ( ) if (_isShowingResult || data['status'] == 'RESULT') return _buildRoundResultScreen(data);
// count가 0
if (_isCountingDown) {
int count = data['count'] ?? 3;
// 0 'Start!'
String text = count > 0 ? "$count" : "GO!";
return Center(
child: Text(
text,
style: TextStyle(fontSize: 120, fontWeight: FontWeight.bold, color: Theme.of(context).primaryColor)
)
);
}
// 3. ( )
if (_isShowingResult || data['status'] == 'RESULT') {
return _buildRoundResultScreen(data);
}
// 4.
if (data['status'] == 'QUESTION' || _currentQuestionIndex >= 0) { if (data['status'] == 'QUESTION' || _currentQuestionIndex >= 0) {
Map<String, dynamic> qData = data['data'] ?? _questions[_currentQuestionIndex]; Map<String, dynamic> qData = data['data'] ?? _questions[_currentQuestionIndex].toJson();
// return _buildPlayArea(context, qData);
int answered = data['answeredCount'] ?? _answeredUsers.length;
int total = isHost ? _aliveUsers.length : (data['totalAlive'] ?? _aliveUsers.length);
if (total == 0) total = 1; // div by zero
return _buildPlayArea(context, qData, answered, total);
} }
return _buildWaitingScreen("잠시만 기다려주세요..."); return _buildWaitingScreen("준비 중...");
}, },
), ),
),
); );
} }
// ------------------------------------------------------------------------ // --- UI Parts ---
// UI Components
// ------------------------------------------------------------------------
// [ ] Widget _buildRuleVotingView(BuildContext context) {
Widget _buildPlayArea(BuildContext context, Map<String, dynamic> qData, int answered, int total) { if (_votes.containsKey(NetworkManager().me.id)) return _buildWaitingScreen("룰 투표 완료! 대기 중...");
//
if (_myStatus == PlayerStatus.dead) {
return Center( return Center(
child: Column( child: Column(
mainAxisAlignment: MainAxisAlignment.center, mainAxisAlignment: MainAxisAlignment.center,
children: [ children: [
const Icon(Icons.sentiment_dissatisfied, size: 80, color: Colors.grey), const Text("어떤 게임을 할까요?", style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold)),
const SizedBox(height: 20), const SizedBox(height: 30),
const Text("탈락했습니다 👻", style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold)), Wrap(
const SizedBox(height: 20), spacing: 15, runSpacing: 15, alignment: WrapAlignment.center,
Text("관전 중... ($answered / $total 제출)", style: const TextStyle(fontSize: 18, color: Colors.grey)), children: [
const SizedBox(height: 40), _VoteButton(icon: Icons.local_fire_department, label: "서바이벌", color: Colors.red, onTap: () => _submitVote('survival')),
Padding( _VoteButton(icon: Icons.dangerous, label: "단체 한방", color: Colors.black, onTap: () => _submitVote('suddenDeath')),
padding: const EdgeInsets.symmetric(horizontal: 30), _VoteButton(icon: Icons.score, label: "점수 내기", color: Colors.blue, onTap: () => _submitVote('scoreAttack')),
child: Text("문제: ${qData['q']}", textAlign: TextAlign.center, style: const TextStyle(color: Colors.grey)), _VoteButton(icon: Icons.directions_run, label: "이어 달리기", color: Colors.green, onTap: () => _submitVote('relay')),
],
), ),
], ],
), ),
); );
} }
// Widget _buildInputVotingView(BuildContext context) {
return Column( if (_votes.containsKey(NetworkManager().me.id)) return _buildWaitingScreen("입력 방식 투표 완료! 대기 중...");
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [ children: [
// const Text("어떻게 맞출까요?", style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold)),
_PlayerStatusGrid(aliveUsers: _aliveUsers, answeredUsers: _answeredUsers), const SizedBox(height: 30),
const Divider(height: 1), Row(
//
LinearProgressIndicator(
value: total > 0 ? answered / total : 0,
minHeight: 6,
backgroundColor: Colors.grey[200],
valueColor: const AlwaysStoppedAnimation<Color>(Colors.orange),
),
//
Expanded(
flex: 4,
child: Center(
child: Padding(
padding: const EdgeInsets.all(24.0),
child: Text(
qData['q'],
textAlign: TextAlign.center,
style: const TextStyle(fontSize: 32, fontWeight: FontWeight.bold, height: 1.3),
),
),
),
),
// ()
Expanded(
flex: 3,
child: _isLockedIn
? _buildLockedUI()
: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly, mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [ children: [
_AnswerBtn(text: "O", color: Colors.blue, isSelected: _mySelectedAnswer == "O", onTap: () => _selectAnswer("O")), _VoteButton(icon: Icons.touch_app, label: "터치", color: Colors.blue, onTap: () => _submitVote('touch')),
_AnswerBtn(text: "X", color: Colors.red, isSelected: _mySelectedAnswer == "X", onTap: () => _selectAnswer("X")), _VoteButton(icon: Icons.mic, label: "음성", color: Colors.orange, onTap: () => _submitVote('voice')),
], ],
), ),
],
),
);
}
void _submitVote(String vote) {
_votes[NetworkManager().me.id] = vote;
_gameStateController.add({'type': 'UI_REFRESH'});
final payload = {'type': 'VOTE_SUBMIT', 'userId': NetworkManager().me.id, 'vote': vote};
if (NetworkManager().role == NetworkRole.host) onMessageReceived("", payload);
else NetworkManager().sendMessage(payload);
}
Widget _buildPlayArea(BuildContext context, Map<String, dynamic> qData) {
bool isMyTurn = true;
String currentTurnName = "";
if (_selectedRule == GameRule.relay) {
String currentUserId = _turnOrder.isNotEmpty ? _turnOrder[_currentTurnIndex] : "";
isMyTurn = currentUserId == NetworkManager().me.id;
currentTurnName = _findUserName(currentUserId);
}
if (_myStatus == PlayerStatus.dead && _selectedRule != GameRule.scoreAttack) {
return Center(child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [const Icon(Icons.sentiment_dissatisfied, size: 70, color: Colors.grey), const SizedBox(height: 10), const Text("탈락했습니다 👻", style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold)), const SizedBox(height: 20), Text("문제: ${qData['question']}", style: const TextStyle(color: Colors.grey))]));
}
return Column(
children: [
Container(
padding: const EdgeInsets.all(10),
color: Colors.grey[100],
child: _selectedRule == GameRule.scoreAttack
? _ScoreBoard(scores: _scores)
: _PlayerStatusGrid(aliveUsers: _aliveUsers, answeredUsers: _answeredUsers),
), ),
// if (_selectedRule == GameRule.relay)
SizedBox( Container(
height: 60, width: double.infinity,
child: Center( padding: const EdgeInsets.all(8),
child: _mySelectedAnswer != null && !_isLockedIn color: isMyTurn ? Colors.blueAccent : Colors.grey[300],
? const Text("3초 후 확정됩니다!", style: TextStyle(color: Colors.red, fontWeight: FontWeight.bold)) child: Text(isMyTurn ? "내 차례입니다!" : "$currentTurnName님의 차례", textAlign: TextAlign.center, style: TextStyle(color: isMyTurn ? Colors.white : Colors.black, fontWeight: FontWeight.bold)),
: const SizedBox(),
), ),
const Divider(height: 1),
Expanded(
flex: 4,
child: Center(child: Padding(padding: const EdgeInsets.all(20), child: Text(qData['question'], textAlign: TextAlign.center, style: const TextStyle(fontSize: 28, fontWeight: FontWeight.bold)))),
),
Expanded(
flex: 3,
child: !isMyTurn
? const Center(child: Text("다른 사람이 푸는 중...", style: TextStyle(fontSize: 18, color: Colors.grey)))
: (_selectedInputMode == InputMode.touch
? _buildTouchInput(qData['options'] != null ? List<String>.from(qData['options']) : ["O", "X"])
: _buildVoiceInput()),
), ),
], ],
); );
} }
// [ ] Widget _buildTouchInput(List<String> options) {
if (_isLockedIn) return _buildLockedUI();
return Center(child: Wrap(spacing: 20, runSpacing: 20, alignment: WrapAlignment.center, children: options.map((opt) => _AnswerBtn(text: opt, color: Colors.blueAccent, isSelected: _mySelectedAnswer == opt, onTap: () => _selectAnswer(opt))).toList()));
}
Widget _buildVoiceInput() {
if (_isLockedIn) return _buildLockedUI();
return Column(mainAxisAlignment: MainAxisAlignment.center, children: [VoiceWidget(isListening: VoiceManager().isListening), const SizedBox(height: 20), GestureDetector(onLongPressStart: (_) async { await VoiceManager().startListening(onResult: (text) {}); }, onLongPressEnd: (_) async { await VoiceManager().stopListening(); _selectAnswer("O"); }, child: Container(padding: const EdgeInsets.all(20), decoration: const BoxDecoration(color: Colors.redAccent, shape: BoxShape.circle), child: const Icon(Icons.mic, size: 40, color: Colors.white))), const SizedBox(height: 10), const Text("버튼을 누르고 정답을 말하세요!", style: TextStyle(color: Colors.grey))]);
}
Widget _buildLockedUI() {
return Center(child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [Icon(Icons.check, size: 80, color: Colors.blue), const SizedBox(height: 20), const Text("제출 완료!", style: TextStyle(fontSize: 22))]));
}
Widget _buildRoundResultScreen(Map<String, dynamic> data) { Widget _buildRoundResultScreen(Map<String, dynamic> data) {
final String correctAnswer = data['correctAnswer'] ?? "?"; final String correctAnswer = data['correctAnswer'] ?? "?";
final List<dynamic> survivors = data['survivors'] ?? []; final List<dynamic> survivors = data['survivors'] ?? [];
@ -469,59 +605,21 @@ class QuizGame extends BaseGame {
children: [ children: [
const Text("정답은?", style: TextStyle(fontSize: 24, color: Colors.grey)), const Text("정답은?", style: TextStyle(fontSize: 24, color: Colors.grey)),
const SizedBox(height: 20), const SizedBox(height: 20),
// O/X
Container( Container(
width: 160, height: 160, width: 160, height: 160,
decoration: BoxDecoration( decoration: BoxDecoration(color: correctAnswer == "O" ? Colors.blue : Colors.red, shape: BoxShape.circle, boxShadow: [BoxShadow(color: Colors.black26, blurRadius: 10, offset: const Offset(0, 5))]),
color: correctAnswer == "O" ? Colors.blue : Colors.red, child: Center(child: Text(correctAnswer, style: const TextStyle(fontSize: 80, color: Colors.white, fontWeight: FontWeight.bold))),
shape: BoxShape.circle,
boxShadow: [BoxShadow(color: Colors.black26, blurRadius: 10, offset: const Offset(0, 5))]
),
child: Center(
child: Text(
correctAnswer,
style: const TextStyle(fontSize: 100, color: Colors.white, fontWeight: FontWeight.bold)
)
),
), ),
const SizedBox(height: 40), const SizedBox(height: 40),
if (_myStatus == PlayerStatus.dead) const Text("이미 탈락하셨습니다. 👻", style: TextStyle(fontSize: 20, color: Colors.grey))
// else if (amISurvived) const Text("생존! 🎉", style: TextStyle(fontSize: 28, fontWeight: FontWeight.bold, color: Colors.green))
if (_myStatus == PlayerStatus.dead) else const Text("탈락했습니다... 😭", style: TextStyle(fontSize: 28, fontWeight: FontWeight.bold, color: Colors.red)),
const Text("이미 탈락하셨습니다. 👻", style: TextStyle(fontSize: 20, color: Colors.grey))
else if (amISurvived)
const Text("생존! 🎉", style: TextStyle(fontSize: 28, fontWeight: FontWeight.bold, color: Colors.green))
else
const Text("탈락했습니다... 😭", style: TextStyle(fontSize: 28, fontWeight: FontWeight.bold, color: Colors.red)),
const SizedBox(height: 20),
// ( )
if (NetworkManager().role == NetworkRole.host)
TextButton(onPressed: () => _checkWinnerAndNext(), child: const Text("강제 진행 (비상용)", style: TextStyle(color: Colors.grey)))
], ],
), ),
); );
} }
Widget _buildLockedUI() { // Helper methods
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
_mySelectedAnswer == "O" ? Icons.circle_outlined : Icons.close,
size: 80,
color: _mySelectedAnswer == "O" ? Colors.blue : Colors.red,
),
const SizedBox(height: 20),
const Text("제출 완료!\n결과를 기다리는 중...", textAlign: TextAlign.center, style: TextStyle(fontSize: 18, color: Colors.grey)),
],
),
);
}
// ... ( _selectAnswer, _submitFinalAnswer, _buildResultScreen, _buildWaitingScreen, _confirmExit ) ...
void _selectAnswer(String answer) { void _selectAnswer(String answer) {
_lockInTimer?.cancel(); _lockInTimer?.cancel();
_mySelectedAnswer = answer; _mySelectedAnswer = answer;
@ -539,21 +637,42 @@ class QuizGame extends BaseGame {
} }
Widget _buildResultScreen(BuildContext context, String winnerName) { Widget _buildResultScreen(BuildContext context, String winnerName) {
bool amIWinner = _myStatus == PlayerStatus.winner; return Center(child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [Icon(Icons.emoji_events, size: 100, color: Colors.amber), const SizedBox(height: 20), const Text("게임 종료", style: TextStyle(fontSize: 30, fontWeight: FontWeight.bold)), const SizedBox(height: 10), Text("우승: $winnerName", style: const TextStyle(fontSize: 20)), const SizedBox(height: 50), ElevatedButton(onPressed: () { onDispose(); Navigator.pop(context); }, child: const Text("로비로 돌아가기"))]));
return Center(child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [Icon(amIWinner ? Icons.emoji_events : Icons.thumb_down, size: 100, color: amIWinner ? Colors.amber : Colors.grey), const SizedBox(height: 20), Text(amIWinner ? "우승!" : "게임 종료", style: const TextStyle(fontSize: 30, fontWeight: FontWeight.bold)), const SizedBox(height: 10), Text("최종 우승자: $winnerName", style: const TextStyle(fontSize: 20)), const SizedBox(height: 50), ElevatedButton(onPressed: () { onDispose(); Navigator.pop(context); }, child: const Text("로비로 돌아가기"))]));
} }
Widget _buildWaitingScreen(String msg) => Center(child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [const CircularProgressIndicator(), SizedBox(height: 20), Text(msg)])); Widget _buildWaitingScreen(String msg) => Center(child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [const CircularProgressIndicator(), SizedBox(height: 20), Text(msg)]));
void _confirmExit(BuildContext context) { void _confirmExit(BuildContext context) {
showDialog(context: context, builder: (ctx) => AlertDialog(title: const Text("게임 종료"), content: const Text("방을 폭파하시겠습니까?"), actions: [TextButton(onPressed: ()=>Navigator.pop(ctx), child: const Text("취소")), TextButton(onPressed: () { Navigator.pop(ctx); NetworkManager().sendMessage({'type': 'GAME_EXIT'}); onDispose(); Navigator.pop(context); }, child: const Text("종료", style: TextStyle(color: Colors.red)))])); showDialog(context: context, builder: (ctx) => AlertDialog(title: const Text("종료"), content: const Text("방을 폭파하시겠습니까?"), actions: [TextButton(onPressed: ()=>Navigator.pop(ctx), child: const Text("취소")), TextButton(onPressed: () { Navigator.pop(ctx); NetworkManager().sendMessage({'type': 'GAME_EXIT'}); onDispose(); Navigator.pop(context); }, child: const Text("종료", style: TextStyle(color: Colors.red)))]));
}
}
// [Components]
class _ScoreBoard extends StatelessWidget {
final Map<String, int> scores;
const _ScoreBoard({required this.scores});
@override
Widget build(BuildContext context) {
return SizedBox(
height: 60,
child: ListView.builder(
scrollDirection: Axis.horizontal,
itemCount: scores.length,
itemBuilder: (context, index) {
final uid = scores.keys.elementAt(index);
final score = scores[uid];
String name = "?";
if (uid == NetworkManager().me.id) name = NetworkManager().me.nickname;
else { try { name = NetworkManager().guestList.firstWhere((u) => u.id == uid).nickname; } catch(_) {} }
return Container(margin: const EdgeInsets.symmetric(horizontal: 8), padding: const EdgeInsets.all(8), decoration: BoxDecoration(color: Colors.white, borderRadius: BorderRadius.circular(10), border: Border.all(color: Colors.blue.shade100)), child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [Text(name, style: const TextStyle(fontSize: 10)), Text("$score점", style: const TextStyle(fontWeight: FontWeight.bold, color: Colors.blue))]));
},
),
);
} }
} }
// []
class _PlayerStatusGrid extends StatelessWidget { class _PlayerStatusGrid extends StatelessWidget {
final Set<String> aliveUsers; final Set<String> aliveUsers; final Set<String> answeredUsers;
final Set<String> answeredUsers;
const _PlayerStatusGrid({required this.aliveUsers, required this.answeredUsers}); const _PlayerStatusGrid({required this.aliveUsers, required this.answeredUsers});
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
@ -562,12 +681,20 @@ class _PlayerStatusGrid extends StatelessWidget {
} }
} }
// [] class _VoteButton extends StatelessWidget {
final IconData icon; final String label; final Color color; final VoidCallback onTap;
const _VoteButton({required this.icon, required this.label, required this.color, required this.onTap});
@override
Widget build(BuildContext context) {
return GestureDetector(onTap: onTap, child: Column(children: [Container(width: 80, height: 80, decoration: BoxDecoration(color: color.withOpacity(0.1), borderRadius: BorderRadius.circular(20), border: Border.all(color: color, width: 2)), child: Icon(icon, size: 40, color: color)), const SizedBox(height: 5), Text(label, style: TextStyle(fontSize: 14, fontWeight: FontWeight.bold, color: color))]));
}
}
class _AnswerBtn extends StatelessWidget { class _AnswerBtn extends StatelessWidget {
final String text; final Color color; final bool isSelected; final VoidCallback onTap; final String text; final Color color; final bool isSelected; final VoidCallback onTap;
const _AnswerBtn({required this.text, required this.color, required this.isSelected, required this.onTap}); const _AnswerBtn({required this.text, required this.color, required this.isSelected, required this.onTap});
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return GestureDetector(onTap: onTap, child: AnimatedContainer(duration: const Duration(milliseconds: 200), width: isSelected ? 140 : 120, height: isSelected ? 140 : 120, decoration: BoxDecoration(color: color.withOpacity(isSelected ? 1.0 : 0.6), shape: BoxShape.circle, border: isSelected ? Border.all(color: Colors.white, width: 5) : null, boxShadow: [BoxShadow(color: color.withOpacity(0.4), blurRadius: 10, offset: const Offset(0, 6))]), child: Center(child: Text(text, style: const TextStyle(fontSize: 60, color: Colors.white, fontWeight: FontWeight.bold))))); return GestureDetector(onTap: onTap, child: AnimatedContainer(duration: const Duration(milliseconds: 200), width: isSelected ? 140 : 120, height: isSelected ? 140 : 120, decoration: BoxDecoration(color: color.withOpacity(isSelected ? 1.0 : 0.6), shape: BoxShape.circle, border: isSelected ? Border.all(color: Colors.white, width: 5) : null, boxShadow: [BoxShadow(color: color.withOpacity(0.4), blurRadius: 10, offset: const Offset(0, 6))]), child: Center(child: Text(text, style: const TextStyle(fontSize: 30, color: Colors.white, fontWeight: FontWeight.bold)))));
} }
} }