Make surfaces light black-and-white theme actually white
This commit is contained in:
parent
6859948bd8
commit
a0209bc471
@ -31,7 +31,10 @@ val LightBlackAndWhiteColorScheme = lightColorScheme(
|
||||
onError = Color(0xFFFFFFFF),
|
||||
errorContainer = Color(0xFFFFDAD3),
|
||||
onErrorContainer = Color(0xFF410000),
|
||||
outline = Color.Black
|
||||
outline = Color.Black,
|
||||
surfaceTint = Color.White,
|
||||
outlineVariant = Color.Black,
|
||||
scrim = Color.Black
|
||||
)
|
||||
val DarkBlackAndWhiteColorScheme = darkColorScheme(
|
||||
primary = Color.White,
|
||||
@ -60,4 +63,7 @@ val DarkBlackAndWhiteColorScheme = darkColorScheme(
|
||||
errorContainer = Color(0xff940000),
|
||||
onErrorContainer = Color(0xffffb4a6),
|
||||
outline = Color.White,
|
||||
surfaceTint = Color.White,
|
||||
outlineVariant = Color.White,
|
||||
scrim = Color.White
|
||||
)
|
||||
Loading…
x
Reference in New Issue
Block a user