Make surfaces light black-and-white theme actually white
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@@ -31,7 +31,10 @@ val LightBlackAndWhiteColorScheme = lightColorScheme(
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onError = Color(0xFFFFFFFF),
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onError = Color(0xFFFFFFFF),
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errorContainer = Color(0xFFFFDAD3),
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errorContainer = Color(0xFFFFDAD3),
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onErrorContainer = Color(0xFF410000),
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onErrorContainer = Color(0xFF410000),
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outline = Color.Black
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outline = Color.Black,
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surfaceTint = Color.White,
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outlineVariant = Color.Black,
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scrim = Color.Black
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)
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)
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val DarkBlackAndWhiteColorScheme = darkColorScheme(
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val DarkBlackAndWhiteColorScheme = darkColorScheme(
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primary = Color.White,
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primary = Color.White,
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@@ -60,4 +63,7 @@ val DarkBlackAndWhiteColorScheme = darkColorScheme(
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errorContainer = Color(0xff940000),
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errorContainer = Color(0xff940000),
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onErrorContainer = Color(0xffffb4a6),
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onErrorContainer = Color(0xffffb4a6),
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outline = Color.White,
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outline = Color.White,
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surfaceTint = Color.White,
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outlineVariant = Color.White,
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scrim = Color.White
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)
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)
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